The game ought to be designed to discourage blitzing as an expliot and to progressively penalize larger factions. The used to be far more effective in the earlier TW games but somewhere along the line the designers seem to have wandered off track.
In addition to removing the blitz expliot, it would also help is agents wrree given a much more effective role in the game so that both players and the AI factions have the option of using non-military routes to victory.
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