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  1. #1
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Benefits of Shooting Circle

    Just wondering, what exactly are the benefits of using this formation? Does it increase fire rate, make them less vulnerable to enemy missile fire etc?
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  2. #2
    Die Frenchy! Member Joshwa's Avatar
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    Default Re: Benefits of Shooting Circle

    They're harder to hit, but have a reduced rate of fire, and a reduction in accuracy. Basically the only use for it is to piss people off

  3. #3
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Benefits of Shooting Circle

    It's useful to distract archer fire so your units aren't hit by it while you march your battle line towards theirs.
    Otherwise, the accuracy hit is too large to make it really useful except when area shooting.

  4. #4
    Friendly Resident Knight Member Fußball's Avatar
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    Default Re: Benefits of Shooting Circle

    Not too sure about this one but gunpowder units seem to take a lessened effect on accuracy as do arrow units. Have not actually tested but it seems to not drop their accuracy as much as archer units at least. I personally have hardly ever used shooting circle.

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  5. #5
    Στωικισμός Member Bijo's Avatar
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    Default Re: Benefits of Shooting Circle

    I utilized the stance sparingly, thinking it would decrease reception of enemy missiles. The way I used my armies it mattered only little whether it was used or not.
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    Carnifex Maximus Member Rebellious Waffle's Avatar
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    Default Re: Benefits of Shooting Circle

    I think it's most useful when the opponent is using archers ensconced behind a heavier troop formation. Arrows fired overhead tend to land in a scattered cloud around the target -- the shooting circle has your missile cavalry spinning near the outside of the cloud, in a formation that has a relatively low Surface Area/Volume ratio, reducing the probability that any one unit is going to be hit by the foe's missiles.

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