I really liked the idea and tried the timescale 0.5 for a while... I might yet go back to it again but you have to change more...
It is easy to alter the build times of stuctures to fit, at the simplest level you just multiple them by 4... (you have to remember to alter the build a church missions to give you sufficient time)
One key issue right of the bat is the rate of growth in your cities, without altering it somehow you will have huge cities everywhere by 1200 but with little infrastructure as much time is spent upgrading the cities...
But even when all of the above has been addressed you have to deal with the game now being 900+ turns long. And that is a long time to play... You will play for ages withour getting anywhere it will seem. And it is not like factions will particularly last longer.
Hmmm.... It still holds some fasination and I might visit the idea again...
Bookmarks