updated 6/11/07
Who will be Victorious
Spash Screen enhanced by Ramon Gonzales y Garcia
THE MOD SWITCHER VERSION
Rio IBFD V Mod switcher and Rio IBFD V Mod switcher 5.5
http://hosted.filefront.com/Rioth
http://s1.quicksharing.com/v/7461556/RIO_V.exe.html
Rio V 5.0... Target destination: C:\Program Files\Activision\Rome - Total War
Rio V 5.5 ...Open the 5.5 folder, click on the 'rio' folder Then copy or paste it over the rtw folder(where your game is) copying over the 'rio' files. This will copy over the 5.0 mod switcher.
OR THE RAR VERSION(COPY AND PASTE)
Rio IBFD V 5.0 and Rio IBFD V 5.5 rar
http://hosted.filefront.com/Rioth
http://s16.quicksharing.com/v/350690...rkAges.7z.html
Rio V 5.0...open the folder, Rio IBFD V The Dark Ages.(there will be a bi and a data folder) then copy/paste or drag/drop, the bi folder onto your RTW folder where your game is. Then then copy/paste data folder onto your RTW folder where your game is Overwrite all existing files.
Rio V 5.5...Open the 5.5 folder, click on the bi folder Then copy it over the rtw folder copying over the files.



Additional info about the Rio IBFD V mod
http://www.twcenter.net/forums/forumdisplay.php?f=254
IBFD and ArthurianTW units
Ice Torques BI WarMap
Rio V.5 Britannica II rebalanced: Replaces the first Britannica rebalance


For both mod switcher and RAR
Rio V.5 Britannica II rebalanced for both the mod switcher and RAR
http://hosted.filefront.com/Rioth
http://s9.quicksharing.com/v/6503953...lanced.7z.html
Britain further rebalanced in both 432AD and 463AD campaigns to give the historical feeling of the Saxon advent.
-econ and upkeep adjustments
-minor tweaks to most faction to give a historical flow..Copies over the mod switcher or RAR Version
Wladyslaw IV 19:29 07-31-2007
This mod is really really good. Trust me. It's great! Hey Rio, is this compatible with the newest build of Invasio Barbarorum?
Riothamus 00:07 08-01-2007
Originally Posted by Wladyslaw IV:
This mod is really really good. Trust me. It's great! Hey Rio, is this compatible with the newest build of Invasio Barbarorum?
Thanks Mylae for posting the Rio Mod here :O)
Hi Wladyslaw IV, glad you like the mod

Its not compatible with the Invasio Barbarorum 7.3 or the upcoming 7.4 but the Imperium Julianorum mod by Goth will be. I recommend taking a look at that. I've got a Rio VI coming out very soon with new additions like Client Kingdom Units. Come take a look at our forums over at if you haven't already:
http://www.twcenter.net/forums/forumdisplay.php?f=254 Rio
http://www.twcenter.net/forums/forumdisplay.php?f=113 IBFD 7.3
Also theres a Britanica III patchout on filefront if you weren't aware of it.
Wladyslaw IV 09:21 08-01-2007
Oh, forgot! Does this overwrite IB or use a serperate folder?
Riothamus 18:35 08-01-2007
Originally Posted by Wladyslaw IV:
Oh, forgot! Does this overwrite IB or use a separate folder?
The mod swither Just needs to be on a clean 1.6 bi version...the mod switcher does not over ride the IB as long as both mods are mod switchers
the RAR version needs a separate folder copied on to the clean 1.6...
can be confusing but its really convenient having the mod switcher
Wladyslaw IV 20:43 08-27-2007
Geeze, I hope you don't need IB for this. I just installed V 5 alone yesterday. Well, I'll find out soon enough
Riothamus 03:59 08-28-2007
Originally Posted by
Wladyslaw IV:
Geeze, I hope you don't need IB for this. I just installed V 5 alone yesterday. Well, I'll find out soon enough 
Nope..its a seperate install so your all set
RIO IBFD VI Whats new:
Coming Soon
Narses Justinian Mod will be compatible
client kingdom buildings and units
a)added Leges Barbarorum "laws of the barbarians
-client units will have slightly different costs
-satrapy units for Sassanids: unit costs will differ from orig. faction
-more units are region specific
-added IBFD 7.4 ancillaries
-added Government Buildings(Sassanids and Romans)
-added specific region churches and palaces w/unique body guard and a third tier weapons chamber(smith)
-added Ghal'eh Dokhtar Sassanid fortress and Sassinid winter Palace
-added Legion of Augustas idea of economic harbors
-added a similar econ system to the market
-added region specific church and Palace
-made some region corrections
-Created scripted spawns and faction rebellions in certain Hunnic cities in the 432AD campaign
-added horde ability for suebi, ostrogoths, burgundii, and lombardi(too vulnerable in the 432AD campaign)
a) Colonia Aggripa placed on the Rhine's west bank
1. increased its 432AD population
B)Slightly map edited the Pannonia region
-Bulgars moved to the N.W of the Black Sea
-Huns brought back in the 463AD campaign
-Tech tree further expanded
-Walls strengthened
-Berbers starting infra structure upgraded
-Historical events added
-Most cultures have more an access to more technologies such as paved roads and an academy
-some new 7.4 units
-A stronger Suebi faction...will add further resources for econ (Iberus_generalis request)
-increase the economy by increasing resources
Thanks to some great ideas from
Magio
Legion III Augusta
Hohenlohe
davidharvey1
Wladyslaw IV 18:56 08-30-2007
Sorry. I just got into <another> companies PC games.

I realise it's an act of high treason, to venture outside of the CA realm.
But-will-give-Version-V-a-go-soon.
This really was a great idea. I love the Dark Ages!
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