You have no military base? Are you saying that you destroyed the barracks and stables when you sent most of your army elsewhere?
I have been known to move a lot of troops out of a city, but I still continue to upgrade the barracks, stables and armorers. On the other hand, when I move half a stack out of a city to join up with another full stack and march on a city, I already have a new army in the training que at both cities. By the time anybody arrives to attack it, a new army is in place.
I'd recommend that the city you are occupying have a capability to retrain the units you have in garrison. For example, if the best you can train up in the local barracks is Militia Hoplites, then I would not be trying to garrison it exclusively with Armoured Hoplites or Spartan Hoplites. If you march away, especially far away, as a minimum, you should garrison your cities with about 4 units of heavy infantry, three cavalry, and 2-3 archers. Again, que up to train more when the rest of your army marches. In a few turns, you will have plenty of troops to adequately protect your city.
This will prevent having your army two time zones away and getting your shield rung at several places by full stacks.
Strength and Honor
Celt Centurion
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