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  1. #1
    Member Member The_Notorious_P's Avatar
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    Default Re: Egypt: Visual strategy guide

    Winning a campaign isn't all that difficult, but to do it in such style as you is very impressive. The speed at which you won; the efficiency of your armies movement & replenishment; and the brutality of pwning the AI. Well done.

    Is this your only style of play? If it isn't, then I'd love for you to show turn by turns where you play the way you have most fun. Otherwise more of the same would be just as good.
    That's a shame.

  2. #2

    Default Re: Egypt: Visual strategy guide

    CA, you owe this man thanks for so clearly demonstrating the two weakest points in your campaign game: the absurd ease of financing your empire solely through sacking cities, and the unrealistic reliability, cheapness, and longevity of crusades.

  3. #3
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Egypt: Visual strategy guide

    Quote Originally Posted by Ulstan
    Spoiler Alert, click show to read: 
    CA, you owe this man thanks for so clearly demonstrating the two weakest points in your campaign game: the absurd ease of financing your empire solely through sacking cities, and the unrealistic reliability, cheapness, and longevity of crusades.
    I appreciate the post, Ulstan.

    I have a solution for you; you could limit yourself to a single stack whenever you go on a crusade. Two at the most. Or you could limit yourself to just the target city.

    The following is not directed at Ulstan, but his valid criticism reminded me of some posts that had some pretty harsh criticism.

    Opinion: perhaps there is room for improvement, but that can be said of any game.

    If CA comes out with a Medieval 3, perhaps they will address those concerns. But until then, I say they have made a fine game with a lot of replay value for your money.

    This game alone has given me hundreds upon hundreds of hours of entertainment. While there is some valid criticism of the game, I notice some tend to take it to such an extreme that they create long threads dedicated to bashing it. If the game isn't fun, you don't have to play it.

    I think it is a major improvement over previous titles. I remember RTW had overpowered peasants, unrealistic units, and other weaknesses, yet the game was still fun enough to be a best-seller. The free mod RTR addressed all of those concerns, I believe.

    The point is, the game is not bad. Certainly nothing worth getting angry about.
    #Winstontoostrong
    #Montytoostronger

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