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  1. #1

    Question CTD on Rebellion in Byzantion

    Hello!

    Thank you for the wonderful mod! I enjoyed playing it very much. However, now it seems I cannot get over the following CTD...

    I am 95% sure it has to do with Byzantion rebelling.

    Here's the savegame: uploaded.de/?id=5d9e9i (did not allow me to enter full url here...)

    Here are the details:
    1. The version I am playing is 0.81a V2
    2. No unofficial or official mods installed - just EB.
    3. I have applied all permanent and temporary fixes for 0.81a V2, with and without enabling background script, also not forgetting to delete map.rwm file everytime.
    4. I do get consistent crashes.

    Extra info:
    - Actually I managed to avoid (I think the same crash - because of Byzantion rebelling) some 20 years before, however I guess it is not possible to do so now, because public order is 0% even with full military stack there, so it will always rebel.
    - The crash happens before any other factions begin their turn - almost as soon as I click end turn button.
    - It's winter.
    - I have also tried various combinations of having/not having untis in the city, of building/not building certain structures - still same result - CTD.
    - I even tried to run in Admin mode (I am using Vista) - same result.

    Thank you.

    Your help would be appreciated!

    George.

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: CTD on Rebellion in Byzantion

    Thank you for your report.

    Edit: This seems very similar to another report where it crashes immediately upon clicking end turn. I didn't find out anything on that, so don't get your hopes up. I suggest starting another campaign in the meantime.
    Last edited by bovi; 07-03-2007 at 21:15.

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  3. #3

    Default Re: CTD on Rebellion in Byzantion

    Thank you very much for looking into this! It was a fast reply.
    Too sad to hear it...
    But I think it has to do with rebelling Byzantion, because when very similar thing happened many turns earlier with Byzantion, when it was at around +30 public order, it crashed on about 3 out of 4 attempts, and when it did not crash - it did not revolt and becom Euletheroi. Obviously when public order is at 0 instead of 30, I guess in 100% cases it will revolt, and I will lose the city, and that's what I think cause the crash...

  4. #4
    EB annoying hornet Member bovi's Avatar
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    Default Re: CTD on Rebellion in Byzantion

    FileMon says the last files to be accessed (in error) is disaster_riot.tga under ui/generic/eventpics and ui/roman/eventpics, and it's pretty much the only thing happening after saving to the autosave before it's shutting down. I've tried copying some other tga file to these folders but it only reads a tiny bit of it before crashing. I might look more into this but the chance of finding anything looks pretty bad.

    Having problems getting EB2 to run? Try these solutions.
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    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  5. #5

    Default Re: CTD on Rebellion in Byzantion

    Well thank you for looking into this anyways! I should have tried FileMon myslef, - just didn't think about it...
    Is there a way to simply apply a cheat, that would make this city happy, so it will not revolt and crash?
    Thanks.

  6. #6
    EB annoying hornet Member bovi's Avatar
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    Default Re: CTD on Rebellion in Byzantion

    You can use add_money <amount> to get cash, then process_cq <settlementname> to quickly build the happiness buildings you need.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  7. #7

    Default Re: CTD on Rebellion in Byzantion

    Actually the very last few file system access before I get thread exit in FileMon were:

    The eventpics folders you were referring to, that it could not find go here. Then:

    FASTIO_READ C:\Games\RomeTotalWar\Data\packs\ui_1.pak SUCCESS Offset: 122 422 023, Length: 2 048

    FASTIO_CHECK_IF_POSSIBLE C:\Games\RomeTotalWar\Data\packs\ui_1.pak SUCCESS Operation: Read, Offset: 122 422 023, Length: 2 048

    IRP_MJ_READ C:\Games\RomeTotalWar\Data\packs\ui_1.pak SUCCESS Offset: 122 421 248, Length: 32 768, I/O Flags: Non-cached, Paging I/O, Synchronous Paging I/O, Priority: Normal

    Thread Exit SUCCESS User Time: 0.0000000, Kernel Time: 0.0156250 - it ends here.

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