Quote Originally Posted by Soulforged
Try the reviews. Specially the one on IGN and 1up.

Don't get me wrong. This doesn't say anything about its value. The story will suck you deep in, even if the dialogue is sometimes cheap, too long or even tedious, you just can't help it, you'll always want to play a little more and see what's next.

My problem with this was caused because I was mostly guided to play this game because GameSpy gave it the Adventure Game of the Year Award. I thought it should a at least be a game. But then again perhaps what makes a game an actual game has to be redifined at least for the Adventure genre, unless of course its lifespan has really come to an end.
Hmm, I understand.

To answer your question Is "Dreamfall: The Longest Journey" a game? I would have to say 'yes'. It is developed, it is software, it is playable, etc.: it is a game. The quality in gameplay -- which seems to lack -- and other factors are another story.

IGN's review and your explanation remind me of how people said that the Metal Gear Solid series was heading (or was already) in the direction of "movie-like story-telling natures" as if to seek a balance between video games and films. Dreamfall: The Longest Journey -- at least to me -- appears to have this kind of nature, but only emphasized -- by its supposed "adventure genre" -- and quite possibly far-fetched (and made worse by its bad gameplay quality).

It is quite reasonable to call this game -- if what I think is true -- some sort of... "evolution" of games or an attempt at it. But really, I have never played it or any of its foregoers.