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Thread: Fantasy to reality (A 10 star general)

  1. #1
    Member Member DeathEmperor's Avatar
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    Default Fantasy to reality (A 10 star general)

    Seeing as recently quite a few people have expressed concerns regarding the ability for player controlled characters/generals to get command stars I decided to post a pic of my own ten (that's right ten! ) star general Theodoros Syriakos aka Antiochus II Theos:



    It took A LOT of battles but eventually I seasoned him up enough to get some kickass command traits. Hope this inspires some fellow EB players to work up their own generals to greatness


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  2. #2
    Member Member Bactron's Avatar
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    Default Re: Fantasy to reality (A 10 star general)

    That is cool. In my Aedui campaign I had this one fammilly member and he also had a 10 command stars (he gained ten at his early thirtees). He was quite a character - he commanded his first battle at 16, and by the time he reached 25 years - he has already seen the elephant. And what is best is that he fougt all over the place - his first battles were against Romans (around Massalia, and Mediolanum) then he fought against Arverni's, then I moved him to Britain and he had couple of battles against Casse - then he conquered Ireland (those two provinces) and recieved the trait High king of Goidils, and then I took him in Hispania and he kicked some Carthagian asses, and recieved trait Devotio Iberica (or something like that).

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    An Imperfect Follower of Light Member Wolfman's Avatar
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    Default Re: Fantasy to reality (A 10 star general)

    in my old 7.4 Casse game I got Barae up to ten stars along with some pretty high influence and management.
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  4. #4

    Default Re: Fantasy to reality (A 10 star general)

    Some factions may be easier to get command stars with. I've only played one non-Roman campaign with the Casse and got quite a few generals with more than 5 command stars. In over 10 Roman campaigns, I've never managed to do that, no matter how many battles I wage. Perhaps because there are more anti-command traits for them?

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Fantasy to reality (A 10 star general)

    I don't think so. It also depends a lot on exactly how intelligent, charismatic and vigourous your generals are. There are six levels of each attribute, but the character scroll shows only the broad trends. The Casse start out with two very intelligent, charismatic generals, and these will gain command stars quickly. Most factions' starting characters aren't quite as good, so they will have more trouble gaining stars.
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  6. #6

    Default Re: Fantasy to reality (A 10 star general)

    I've found if I leave Roman generals in a city for any amount of time its a guaranteed -2 Command stars. I've had a 6 star general drop to 3 in just a couple of years. NEVER put generals in towns unless you must.

  7. #7
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: Fantasy to reality (A 10 star general)

    you're missing the gist of the entire system. your family members dont need command stars in EB. keeping your generals out of cities will keep them from getting certain traits they need


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  8. #8
    The Usual Member Ice's Avatar
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    Default Re: Fantasy to reality (A 10 star general)

    Are you kidding? Always keep them in cities. With the right education building, they become fantastic governors. Even commanders benefit from educational traits in cities.



  9. #9

    Default Re: Fantasy to reality (A 10 star general)

    Quote Originally Posted by Ice
    Are you kidding? Always keep them in cities. With the right education building, they become fantastic governors. Even commanders benefit from educational traits in cities.
    Because of this, I build up school's to the top level as soon as I can afford it, in centralized area's, so that I can relatively easily send all my family members to school.

    I then use these centre's of learning(by ports where possible) as pool's for collecting swapable retinues, before my family members get their assignments.

    There is one point though, I am not sure about, and that is, when you have say, an excess of six family members in one city, do they aquire their traits/retinues more slowly than if they were just two in there for example?
    Last edited by Digby Tatham Warter; 07-08-2007 at 12:47.

  10. #10
    EB annoying hornet Member bovi's Avatar
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    Default Re: Fantasy to reality (A 10 star general)

    No, the learning centers can service any number of family members.

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  11. #11

    Default Re: Fantasy to reality (A 10 star general)

    Thanks for clearing that little niggling doubt up, bovi, mi old sausage!

  12. #12
    Imperialist Brit Member Orb's Avatar
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    Default Re: Fantasy to reality (A 10 star general)

    My Armenian general Mher the Conqueror had 10 stars, he led the grand elite-horse-archer-and-skirmisher-cav-army in its delightful 0.74 form into Asia Minor, expelled the Ptolemies and Seleucids alike, and two turns after he reaches his 10th star, he died of plague, along with half of my elite army, in that midget Ptolemies' settlement in Asia Minor.

    That was irritating, particularly considering the number of KH forces of doom in Asia Minor. I repelled them...eventually.


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  13. #13

    Default Re: Fantasy to reality (A 10 star general)

    Problem is that academies are great and all but when on campaign in Gaul or some none built up area there are none. Those towns do nothing but ruin good generals. I keep my fighters in the field unless I must. I'm perfectly happy letting my managers stay indoors. I usually end up making management guys garrison and defend boarder cities so my fighters don't get lover of beauty I understand how the trait system works, but its just nice to see a general who you spent so long working on get those stars. So much work is needed to gain them but because you had to leave him garrisoning some minor town you lose those gains due to some lover of beauty or connoisseur trait which seems to magically make him forget how to lead.

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