a 7.05 version has been released in twcenter.net -- unfortunately is not a stable version, so we recommend to use the 7.03 version and wait few weeks. :D
a 7.05 version has been released in twcenter.net -- unfortunately is not a stable version, so we recommend to use the 7.03 version and wait few weeks. :D
Team Member
Invasio Barbarorum modder
Thanx mate!
Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
- Σιμωνίδης ὁ Κεῖος
Impressive 2D art to say the least.
I'm Batman!
Started playing this mod as "The folks living north of the Sassanids [I cannot remember the name...starts with a P]. Nice work...very different to EB, which is a adding flavour to the TW world again...Bravo! I look frwrd. to getting into it better.
Respect 2 Ramon and all others!
“Some may never live, but the crazy never die” (Hunter S. Thompson)
I would add back the Celts, but only in Ireland, and I would drastically lower the income of the WRE. The Angles could also be added as a allied faction of the Saxons (based in Norway). I would also expand the campaign so it ends in 632 A.D (the beginnings of the Arab conquests).
Also, fewer Cominitenses units. Just two would be fine (elite cohort and regular cohort)
'Only the Dead Have Seen the End of War' Plato
'Ar nDuctas' O'Dougherty clan motto
'In Peace, sons bury thier fathers; In War, fathers bury thier sons' Thucydides
'Forth Eorlingas!' motto of the Riders of Rohan
'dammit, In for a Penny, In for a Pound!' the Duke of Wellington
Sounds good!
A suggestion for later down the road: represent Echmiadzin as a building.
If you are unfamiliar with it, it is the seat of the Holy See of All Armenians, built originally by Krikor Lusavorich in the III century (highly condensed).
"Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan
very good info, will see what Mylae can do with thisOriginally Posted by IrishArmenian
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did this in 7.1 (more specifically replaced the Picts with the Gaels, the Celts are too general as the Picts are also Celtic) we cannot 'add' any more factions as faction slots are full.I would add back the Celts, but only in Ireland,
most people are clamoring for the exact oppositeand I would drastically lower the income of the WRE.![]()
as mentioned we cannot 'add' new factionsThe Angles could also be added as a allied faction of the Saxons (based in Norway).
that can easily be done just needs a few more lines of scriptI would also expand the campaign so it ends in 632 A.D (the beginnings of the Arab conquests).
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