Playing it with BI is a real treat. The AI actually uses the shieldwall from time to time, and is a nice tactic to have when doing city fighting or against cavalry. It also makes overhead phalanx units look more realistic. On the campaign map, the AI will actually conduct naval invasions. Also, in vanilla EB, the slingers-making-archer-sounds drove me bonkers, though I'm sure that fix could be ported back to EB with RTW.Originally Posted by Teleklos Archelaou
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