Results 1 to 12 of 12

Thread: General Camera

  1. #1
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default General Camera

    Thread sparked by this post:

    Quote Originally Posted by Rhedd
    This may not be as much a campaign thing as a battle thing, but I've played one-and-a-half campaigns now using the "General View" camera for everything but defending siege battles. (With limited minimap usage, too.)

    The effect on both the difficulty and immersion is staggering! I love it.

    It forces you to think about where and when to deploy on the campaign map, because a thick forest or view-blocking hill can spell your doom.

    It forces you to use more appropriate historical medieval tactics, since initial troop positioning and grouping becomes far more important when the battle itself is going to be a fight to maintain situational awareness in the confusion.

    It's just so much more realistic than the superhuman, hive-mind-like coordination of your army caused by the more traditional RTS birds-eye perspective of control.

    That, and it's so fantastic to be marching your army through dense evening fog, towards the suspected enemy position, and see faint torchlight in the distance. Is it an unexpected farmstead, or the enemy vanguard? Only one way to find out...
    How many people play with the General Camera battle view? I am very interested in anything that increases the difficulty, but I have always shied away from the General cam. I have this concern that it will be annoying and frustrating more than it will increase gameplay enjoyment. If anyone else plays with it or has tried it, please post your feelings.


  2. #2
    Filthy Rich Member Odin's Avatar
    Join Date
    Mar 2004
    Location
    Just West of Boston
    Posts
    1,973

    Default Re: General Camera

    I have played with it, its not an easy transition from the stock total war camera...

    It is most definately harder, mainly because your line of view is only accessable through the generals position, he goes ofter a router and your main force is out of view, not only that but you cant really direct them to attack individual units (unless the order was already given) because your so far away.

    Yes its harder, arguably more realistic too, but I found it tough to do myself. If you try it I reccommend you do your battles without a time limit, because if you dont stick with your army you'll spend a good portion of the clock repositioning forces for the battle (again, perhaps realistically...)
    There are few things more annoying than some idiot who has never done anything trying to say definitively how something should be done.

    Sua Sponte

  3. #3
    Στωικισμός Member Bijo's Avatar
    Join Date
    Dec 2006
    Location
    Η Γη / Κόλαση
    Posts
    1,844

    Default Re: General Camera

    When playing I mostly use the General Camera. There is a suggestion post I made in the wish list to allow some alternative control scheme. Maybe you're interested in supporting it.

    Personally I enjoy using this camera and have no problem with imagination and being an "overseer", but, indeed, it's the controls that don't facilitate effective execution.

    Therefore I usually position my army atop a hill (or on ground as high as possible) enabling me to actually click the proper spots (with minimal obstruction from units).

    I of course use the 'Shift #' combinations a lot to mobilize the whole army into a setup.

    For siege battles, if I start inside the settlement, I use the TW Camera. If I start outside the settlement I only defend and use the General Camera (but sometimes I go in depending on the situation).


    Generally I would certainly recommend using this camera mode, for it can be highly enjoyable, removes the boring typical overhead view, and even increases difficulty. It just takes some familiarization. And of course it makes you more careful (-- I try to keep my commander's unit as close to the army as possible for effective command, while still fighting in battle... you can of course sometimes easily use the unit cards).

    What makes it even better or more beautiful is when you use this camera setting and the minimized HUD. This is what I like a lot in it.
    Emotion, passions, and desires are, thus peace is not.
    Emotion: you have it or it has you.

    ---

    Pay heed to my story named The Thief in the Mead Hall.
    No.

    ---

    Check out some of my music.

  4. #4

    Default Re: General Camera

    I don't like the General Camera view. The computer can see everything at once, so it would be quite sucky if you couldn't as well. However, if computers coud only see with general camera as well, and game mechanics were different, I would love it.

    Say, you tell a unit to go through the forrest on the right, circle the enemy and attack. Normally the computer would respond, but if it had general camera, it wouldn't "see" the unit, cous of the trees, making tactics more useful.

    Buttom line: As long as the computer can see everything everywhere and responds in less then a second, I don't like General camera. Love the idea though
    "Screw you guys, I'm going home..."
    -Eric Cartman, Southpark

  5. #5
    {GrailKnights} Member hoetje's Avatar
    Join Date
    Aug 2006
    Location
    Roosdaal, being spared from cultural influence,a land where farmers still form the majority of the people.Oh yea,in Belgium.
    Posts
    383

    Default Re: General Camera

    first thing i hear about it ^^

    is it a mod or just an option in a vanilla version?
    -Verba mea aurea sunt

    -Verba volant , scripta manent

  6. #6
    Filthy Rich Member Odin's Avatar
    Join Date
    Mar 2004
    Location
    Just West of Boston
    Posts
    1,973

    Default Re: General Camera

    Quote Originally Posted by hoetje
    first thing i hear about it ^^

    is it a mod or just an option in a vanilla version?
    Its an option in vanilla, I believe there are 3 camera choices actually...
    There are few things more annoying than some idiot who has never done anything trying to say definitively how something should be done.

    Sua Sponte

  7. #7

    Default Re: General Camera

    yeah, there's RTS camera, Total War Camera and General camera
    "Screw you guys, I'm going home..."
    -Eric Cartman, Southpark

  8. #8
    {GrailKnights} Member hoetje's Avatar
    Join Date
    Aug 2006
    Location
    Roosdaal, being spared from cultural influence,a land where farmers still form the majority of the people.Oh yea,in Belgium.
    Posts
    383

    Default Re: General Camera

    hmm... and do you change that in battle or in options of the game itself?
    -Verba mea aurea sunt

    -Verba volant , scripta manent

  9. #9

    Default Re: General Camera

    Main menu, Options, and Camera options
    "Screw you guys, I'm going home..."
    -Eric Cartman, Southpark

  10. #10
    {GrailKnights} Member hoetje's Avatar
    Join Date
    Aug 2006
    Location
    Roosdaal, being spared from cultural influence,a land where farmers still form the majority of the people.Oh yea,in Belgium.
    Posts
    383

    Default Re: General Camera

    thanks a lot mate ;)
    -Verba mea aurea sunt

    -Verba volant , scripta manent

  11. #11

    Default Re: General Camera

    I guess there's no reason to give my opinion.... sniff. ^_^

    The one thing I'll add is that as Odin said, a routing general equals disaster. If your general routes, the battle is pretty much lost. That, of course, is a very good reason not to do things that make your general route. I've never really had a problem with it, myself.

    I do as Bijo and place my general somewhere where he can see the battlefield (realistic), or even sometimes use him to lead a charge, which puts him in the center of the action.

    The only time you'd really have to worry about a route is if the poor guy is way out by himself, unsupported, and if that's the case, you deserve to lose.

    I guess it could be a way bigger problem if you fight battles with only captains, too, but I avoid that like the plague.

    And remember, playing from the general's view means that your initial deployment and hotkey grouping becomes extremely important. You can't be making pretty formations once the game begins.
    Last edited by Rhedd; 07-10-2007 at 09:01.

  12. #12
    Member Member RoadKill's Avatar
    Join Date
    Feb 2007
    Location
    Toronto, Canada
    Posts
    1,549

    Default Re: General Camera

    Like the others said, its really hard to manage everything, you'll start forgetting about where th other troops went, and then it gets really hard to control everything, and also the angle pisses me off.
    "I thought CA was unarmed? Unless he got some samurai swords or something... I only got some rocks and some sticks." Shlin in BR realizing he has no weapons what so ever.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO