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  1. #15
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Shogun II Total War

    Quote Originally Posted by Caravel
    I somehow doubt that a new engine would reintroduce the old tactical battles and risk style map of the first two TW games. But we shall see I suppose.
    Personally, I could handle a 3D map....if the AI could actually handle it properly. So long as the battles are truly tactical in nature, I would be okay with that. I know you doubt that such a combination is possible -- and frankly, so do I -- but I've decided I'm not automatically going to be pessimistic this time around. I'm still skeptical, but I retain a certain degree of hope (regardless of how foolish it may be to do so).


    Quote Originally Posted by Noir
    Just a comment:

    I had the impression that this was the case for only the two latest titles (RTW/M2), both from the interviews previews i read as well as my own experience; i mean in STW/MTW backstabbings have a certain logic behind them and they do not happen 1 turn after you make an allaince too often, as is much more frequently the case in RTW/M2. I might however be wrong.
    I think you're at least partially right about that. The military & diplomacy AI seemed to have done a bit better job of talking to each other in Shogun and MTW, but it still wasn't great. I would say it's really been a problem prevalent throughout the series thus far, and that it was simply that much worse in RTW & Medieval 2. That's just my impression, however -- I don't claim to be any more right than you.
    Last edited by Martok; 09-06-2007 at 23:37.
    "MTW is not a game, it's a way of life." -- drone

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