I just died an got reincarnated![]()
I just died an got reincarnated![]()
They slew him with poison afaid to meet him with the steel
a gallant son of eireann was Owen Roe o'Neill.
Internet is a bad place for info Gaelic Cowboy
I have to admit I'm not that crazy about the hero units unless they do it just right - like giving morale/attack bonuses to nearby units (or something like that) rather than a one man killing machine. However, I liked the emphasis on simplification (might help the AI), immersion/atmosphere, the return of seasons(!!!), the return of Sun Tzu, etc. Lots of on battlefield units (56,000??!), sounds, graphics/art are all fine, but there has to be a good game to go along with it or it is nothing more than an interactive screen saver. I guess we'll have to stay tuned for more details.
I have to bang my head against the wall when reading some of the reactions to the announcement at the official forums in the link provided by Tomisama. I can understand not being thrilled about Japan (I've been there but the greatness of the game overrode that), but those that simply say "it's too small" I don't get. Conquering the whole map is the whole map regardless of the "size". "Too few units"? How many do you REALLY use when you play those TW games with hundreds? Oh well, that's their problem.
I'm excited and optimistic for the present.
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I've never understood such people either. Having a crapload of units and a huge map does not make it a good game - it's impossible to tell some people this though. When I bought Shogun back in 2000, I knew nothing about, and had 0 interest in, Japan, it's history or any kind of medieval/ancient warfare let alone Sengoku Jidai. I think that basically the type of player has changed over the years and many of these people want historical accuracy, a large number of factions and units over the tactical gameplay of the first two games.
It goes without saying that a lot of forumites here at the .org as well as over at the .commie and TWC were waiting for and expecting Rome2 (I was expecting Rome2 myself), so this is probably a big disappointment for them.
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
Fewer units made it the game it was, the multiplayer was more tactical in Shogun than it has been in any of the eras since (medieval 1 was close though), you knew the units better so more tactics had to be used to win games, I play Napoleon online from timeto time and its ok, but its generally just a turkey shoot with a few flanking attempts and skirmishers takeouts, I can recall so many different army types when playing Shogun you never knew really what you would face, people swapped alot.
The horses were very fast also so you had to be aware at all times.
A lot of the people moaning havnt even played the first game, lets just hope they can recreate and improve pon the first one, I hope the heroes arnt like those from warcraft 3 and please let there be online chat.
One enemy is too many a hundred friends too few.
AggonySpoon, MizuSpoon, EuroSpoon, Linkspoon Li
I never played warcraft, but I always liked the idea of Kensai. Production was a pain and perhaps unrealistic, but the idea of having them develop similar to the legendary swordsman event in the original STW is interesting. Hopefully the unit will have vulnerabilities; fatigue hampering combat effectivness, vulverable to arrow fire (not like diaymo units in STW, but more along the lines of an individual ND or the like), and perhaps even morale when overwhelmed or when his army has all but been defeated. Might add to traits and upgrades, etc. I think the hero unit sounds interesting, as long as they are kept human and don't become one man army reducing killing machines!I hope the heroes arnt like those from warcraft 3
Silence is beautiful
Probably a generalisation but there is some truth in it.
Many, though not all, of those complaining are interested in classical or gunpowder era, mainly European, history - in a nutshell the gameplay could be like RTW vanilla for some people and they wouldn't care so long as there were thousands of units, a huge map and about 30 factions all with anally historically accurate graphics and naming.
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Last edited by caravel; 06-03-2010 at 16:13.
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
TBH I'm just uber excited its returning can't wait to roll out the Horse Archers and Warrior Monks again, that and it gives Swoosh a chance to be able to say she beat me at Shogun online :P
One enemy is too many a hundred friends too few.
AggonySpoon, MizuSpoon, EuroSpoon, Linkspoon Li
Let's just hope CA do a good job.
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“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
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