Quote Originally Posted by primipilus
1) the 4tpy system risk to be unhistorical in the fact that allows the creation of enormous conquests in very limited periods of time (25-40 years, whereas, in reality, the achievements of a strategic and tactical genius like Alexander the Great remains absolutely unique),
Caesar anyone? Blitzkrieg of France? In all reality, it's very possible to obtain enormous conquests in 25-40 years (the active lifespan of a single man, really). It only requires good supply lines, a strong and charismatic leader with a good grasp of tactics and strategics, and an advanced, modern army that is motivated and skilled. Granted, this doesn't happen much in history, but I think that in EB I could manage it *wink*

Quote Originally Posted by primipilus
heigthened period for training units, 2 and maybe also 3 turns for infantry and 3 or 4 turns for cavalry, chariots and elephants:
Historically accurate or not is irrelevant here...that would just be painful.

Quote Originally Posted by primipilus
this would be historical because the troops needed at least six months to train a bit.
Not really. Levy troops would need all of five minutes to train after they're given a spear and wicker shield, and then they're sent to battle. Further, I tend to think alot of 'recruitment' is actually something more like 'call-up'. Some units even have it in their descriptions that they work as farmers, but when the King needs an army, they'll grab their spears and armor and be a ready-made force already trained, equiped, etc. because they train in their off-time as farmers. By the logic of normal units taking six months to train, then units like that should take '0' turns to recruit.