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  1. #1
    Member Member primipilus's Avatar
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    Default Re: Scripting questions

    Thank's,
    Thank's,
    but would it possible to have some little more information?
    And in wich directory can I found the scripting file?

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: Scripting questions

    It's in EB\Data\scripts\show_me.

    ;========================================================
    ;Index:
    ;----------------------------------------
    ;1: Reforms
    ; 1a: Celtic Reforms
    ; 1b: Saka Reforms
    ; 1c: Roman Reforms
    ; 1d: Seleukid Cataphract Reforms
    ;2: Government Building Management
    ;3: Population Replenishment
    ;4: Money Assistance
    ; 4a: Difficult Start Help
    ; 4b: City Income Bonus
    ;5: Victory Conditions
    ; 5a: Flash VCs Script
    ; 5b: Victory Conditions Triggers
    ;6: Allied Cities Script
    ; 6a: Qarthadastim vs. Ptolemaioi (Ammonion)
    ; 6b: Attacks on Chersonesos (KH)
    ; 6c: Attacks on Byzantion (Pontos)
    ; 6d: Halikarnassos (Ptolemaioi)
    ; 6e: Kallatis (Getai)
    ; 6f: Qarthadastim vs. Ptolemaioi (Kyrene)
    ; 6g: Seleukids vs. Ptolemaioi (Kyrene)
    ; 6h: Nikaia (Pontos)
    ; 6i: Pantikapaion (KH)
    ; 6j: KH vs. Pontos (Sinope)
    ; 6k: Thermon (KH)
    ; 6l: Trapezous (KH)
    ; 6m: Qarthadastim vs. Romani (Messana)
    ;7: Special Events
    ; 7a: The Chersonesos Event
    ; 7b: Tomb Of Alexander
    ; 7c: Baktrian Independence
    ; 7d: Roman Triumph
    ; 7e: Seleukid Anabasis
    ; 7f: Pahlava Shahanshah
    ; 7g: Sweboz Triumphs
    ; 7h: Devastation Script
    ; 7i: Parthia Horse Discount
    ; 7j: Gauls - Epeiros Alliance
    ; 7k: Celtiberian Alliance
    ;8: Four Turns Per Year Script

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  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Scripting questions

    The biggest loses are 1 through 4 on that list.

    1 Reforms are an essential part of factions like the Romans. Without the script you will be stuck with you starting units only.

    2 The AI needs to have the script activated or it will not get governments placed. Without governments it will take a while to build one on their own. And when they do build a government, it probably won't be right for the region and their recruitment will be screwed up. Without this script the game is pretty broken.

    3 The AI will deplete their cities of people pretty fast. (Though without the money script it may not be a problem.)

    4 The money script gives money to the AI because the game has been balanced to be difficult for the player. The AI can't handle this. Most likely the majority of AI factions will go into debt and stagnate until you roll over them. Without this script the game is easy-as/easier-than vanilla.


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