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    Default Re: Scripting questions

    Quote Originally Posted by primipilus
    1) the 4tpy system risk to be unhistorical in the fact that allows the creation of enormous conquests in very limited periods of time (25-40 years, whereas, in reality, the achievements of a strategic and tactical genius like Alexander the Great remains absolutely unique),
    Caesar anyone? Blitzkrieg of France? In all reality, it's very possible to obtain enormous conquests in 25-40 years (the active lifespan of a single man, really). It only requires good supply lines, a strong and charismatic leader with a good grasp of tactics and strategics, and an advanced, modern army that is motivated and skilled. Granted, this doesn't happen much in history, but I think that in EB I could manage it *wink*

    Quote Originally Posted by primipilus
    heigthened period for training units, 2 and maybe also 3 turns for infantry and 3 or 4 turns for cavalry, chariots and elephants:
    Historically accurate or not is irrelevant here...that would just be painful.

    Quote Originally Posted by primipilus
    this would be historical because the troops needed at least six months to train a bit.
    Not really. Levy troops would need all of five minutes to train after they're given a spear and wicker shield, and then they're sent to battle. Further, I tend to think alot of 'recruitment' is actually something more like 'call-up'. Some units even have it in their descriptions that they work as farmers, but when the King needs an army, they'll grab their spears and armor and be a ready-made force already trained, equiped, etc. because they train in their off-time as farmers. By the logic of normal units taking six months to train, then units like that should take '0' turns to recruit.

  2. #2
    Closet Celtophile Member Redmeth's Avatar
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    Default Re: Scripting questions

    Another example would be the Mongol Empire, it is possible but it couldn't hold for a long time just like Alexander's.
    http://en.wikipedia.org/wiki/Image:Mongol_dominions.jpg
    That's why I love EB's government system where you can play as a steady conqueror that builds up their newly acquired territories and then moves on.

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