yes thats true, and its shoddy, and I am fine with it resuming on the main map and the seige holding, perhaps thats what I am attempting to articulate here, thank you.Originally Posted by a_ver_est
The AI cant win, but still believes it can defeat your garrison, so it withdraws and holds the seige. It should be brought back to the strategic map, and your castle should still he under seige, with the appropriate penalties to you.
My overall point was, as the faction under siege, you should have to break it. The AI shouldnt just run away if it still has the ability to defeat your army, a seige situation should still be in effect.
My disconnect was that it should be on the strategic map, not the tactical one.
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