Quote Originally Posted by a_ver_est
But which it's unacceptable is moving this stuff to the tactical map, because if neither the AI or the Human do anything you enter in a buckle without end.
yes thats true, and its shoddy, and I am fine with it resuming on the main map and the seige holding, perhaps thats what I am attempting to articulate here, thank you.

The AI cant win, but still believes it can defeat your garrison, so it withdraws and holds the seige. It should be brought back to the strategic map, and your castle should still he under seige, with the appropriate penalties to you.

My overall point was, as the faction under siege, you should have to break it. The AI shouldnt just run away if it still has the ability to defeat your army, a seige situation should still be in effect.

My disconnect was that it should be on the strategic map, not the tactical one.