Its not acceptable because just as the attacker has the option to suspend the assault and return to its seige lines the defender ought to have the option to let them.Originally Posted by Odin
The bug, is that but refusing to either attack or withdraw the AI forces the player into a situation where they have to cede the battle and lose the town. I'm sure you can't claim that that is realistic.
That would be a reasonable solution. If the AI just quit the battle but maintained the city under seige then it has the option to build more seige engines and hire a few mercenaries and have another go.Originally Posted by a_ver_est
Agreed, but thats not the situation at the moment which is why in my opinion its a bug.Originally Posted by Odin
I also agree with your comment about attrition, in fact in my opinion any army operating on foriegn soil, whether beseiging or not ought to suffer some attrition every turn.
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