Quote Originally Posted by MarcusAureliusAntoninus
I don't really look at the bonuses for temples. I just try to make the most appropriate god for the region. Like a sea god in a town with a lot of shipping. Or a war god in a town with good selection of units. The one exception is for towns that tend to be unhappy, I build the temple whose top level gives the most happiness and/or law. I get the feeling that I'm the only one who role-plays temples, though.
I do roleplay temples!

For example, once I conquered Antiocheia, there was a wondrous temple of Seleukos. I teared it down of course, for Seleukos was a traitor from my Mak-point of view, and built a new shiny temple of Zeus-Olympos. Cities with heavy unrest problems get either a Dyonisos or an Askleipios temple. Trading cities get a temple of Hermes. Cities like Ankyra get a temple of Ares...