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Thread: Swoosh's ideas for improving mp mtw2

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  1. #1
    Ultimate Member tibilicus's Avatar
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    Default Re: Swoosh's ideas for improving mp mtw2

    Interesting poitns Swoosh.


    I would jsut liek to say the ladder rankining idea should be implemented. Dawn of War/ warcraft 3?

    One similar to that. All we have at the moment is a basic lobby which is well, featurless.

    I will post some more poitns later but time is rpessed as of now.


    "A lamb goes to the slaughter but a man, he knows when to walk away."

  2. #2
    Just light the fuse... Member guyfawkes5's Avatar
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    Default Re: Swoosh's ideas for improving mp mtw2

    Quote Originally Posted by Swoosh So
    Generals abilities:

    Currently we have rally which is nice but i would personally like to see another option added perhaps a faction ability, this ability would have area effect near the general unit such as HOLD THE LINE! slight increase in morale for surrounding units for a short duration of time with a 3 minute cooldown.

    So example Roman Generals: Hold the line! slight increase in morale for a short duration (area effect) 3 minute cooldown.
    Gaul Generals: Attack! slight increase in attack stat for a short duration (area effect) 3 minute cooldown.

    Abilities like warcry were introduced in rome but i feel the general unit gives it more focus and adds to the tactical options in the game and with a 3 minute cooldown it must be well timed for good effect and adds more flavour to each seperate faction.
    I think the current rally ability for general's bodyguards already grants temporary morale bonuses for nearby troops, as well as adding penalties for nearby enemy troops.

    And I agree with t1, although I'd prefer the implementation of reliable basics of the game like actual playability and a functioning lobby, before 'bells and whistles' like customisation features.

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