Emphasis added by me. So here you are then. I'm no coder, but it appears to me that this sort of script isOriginally Posted by Geoffrey S
1) Too restricted; a human could really play depending on it to work for him
2) Too complicated - it's not just time, but also common enemies, other AI enemies; progress, and balancing it all.
3) Not really needed: it doesn't prevent harm from being done on the AI's side, it merely reduces the problem for the human - plus I find that the AI generally does send diplomats, only when the situations is in Humans favour. You should use that to your benefit; that was what the ancients did, and expected too.
4) Not accurate: (partially) it was those on/ off wars that eventually caused much of the Hellenic world, and the 'Gallic' world to be taken over by a foreign intruder (Rome).
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