Quote Originally Posted by uanime5
I feel I should point this out. All the unit and agent pictures are defined by culture (except GR which uses SE's images), therefore we cannot have different races sharing the same culture because it will cause problems when we make the unit pictures.

So I don't get accused of just raising problems I will give a possible solution (criticise it all you want).

NE = High Elves, Dark Elves, [Elven]
SE = Bretonnia, Empire, VC, Kislev, Chaos [Human]
EE = Tomb Kings
GR = Dwarves [in case we have to use SE images]
IS = Orcs
AZ = Lizardmen
01 = Skaven

01 represent a 7th culture we can add (but it can't have priests).
Your system seems best for the portraits/units/agents, and probably the best choice for the game, but I was thinking more about the building choices (mostly because I can't see Bretonnia and Chaos having remotely similar architecture), but ultimately I think it's better to sort cultures by things like portraits.

Can you switch buildings sets between cultures, or is it all stuck with it?