'Tie it up' is easy enough .... things go wrong when you start messing about with bone positions to a large degree. The animations on the horse started to go very badly wrong.
I can give it a go with some camels as a base, and see if it works better.
Elephants ... same. Need to test.
I went for the horse base, since that way I do not have to re-do all the animations for horse movements as well as adding those for the chariot!
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