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  1. #1
    Member Member ElectricEel's Avatar
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    Default Re: EB2's armor

    I heard that even though some armor bonuses are supposed to go over 1 and be modable, that they are bugged and right now (in the current M2TW) each level of upgrade only gives +1 defense. I was probably misled by random rumors on a M2TW forum, though.
    According to research in this thread, while only +1 armour is displayed on the unit cards, the upgraded units do actually get more armour than that - but the exact amount is not clear, and tests indicate it differs from what a CA developer said it was supposed to be.

  2. #2
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: EB2's armor

    Quote Originally Posted by ElectricEel
    According to research in this thread, while only +1 armour is displayed on the unit cards, the upgraded units do actually get more armour than that - but the exact amount is not clear, and tests indicate it differs from what a CA developer said it was supposed to be.
    Cool. Thanks for the link.


  3. #3
    Member Member geala's Avatar
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    Default Re: EB2's armor

    Are you sure that the upgrade would be a good idea in the historical sense?

    I don't want to have light troops who went unarmoured for some reasons wearing armour only because they are recruited in a certain town. Armour may serve the individual but perhaps made the unit perform worse; as long as this could not be simulated I would be very critical about armour upgrades.

    And I foresee the nice discussions related to this. In the first post is a statement which I would dislike totally for example: why should leather be better than linen? Some people would say the opposite or that it depends on the circumstances. Is mail worse than plate? Mail with a soft backing worse than plate? Mail better than scale armour? A lot of questions. The questions occur of course also with a fixed armour (that is: now) but perhaps the solution here allows a few more diversity?

    Or the Iphicratic "peltasts", probably being hoplites. I highly doubt the fact they were in any sense better than the classical hoplites. Considering armour alone they should be worse perhaps. I can imagine a lot more questions...

    Maybe the EB team (who else) will solve the problems.
    Last edited by geala; 07-19-2007 at 12:25.
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  4. #4
    EB Unit Dictator/Administrator Member Urnamma's Avatar
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    Default Re: EB2's armor

    Leather is not better than linen. It is in fact worse.

    We would only use this feature to reduce the total number of units (in order to add more). Doing things like Making Light and heavy libyans merge into one unit, and what not, would be what EB would do with this feature. So don't fear peasants armored in mail anytime soon :-)
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  5. #5
    War Lord Member Kepper's Avatar
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    Default Re: EB2's armor

    I have found this in another forum, is about armor:
    4 armors (1 normal and 3 upgrades)

    as many variations as the modelers can put in xD

    I just found out that I can make the crest independent from the helmet the unit is wearing...so now MY hoplites wear 2 different crests or none ^^ which aren't always on the same helmets...you might have noticed in the earlier pics that the smaller crest has always been on the helmet with the vanilla RTW texture...

    and there can be variations in:
    -Helmets
    -Heads
    -Primary weapons
    -Primary upgraded weapons
    -Secondary weapons
    -Secondary upgraded weapons
    -Arms
    -Hands
    -Legs
    -Bodies
    -Accessories
    -Shields

  6. #6
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: EB2's armor

    Not only is the armor upgrade useful (no more Libyan infantry and heavy, etc.) the variance is useful,too. for units such as hoplites, most celtic soldiers, and early roman units. EB is awesome, even the graphics, but since everyone's a clone it's not as good.

    The M2TW cavalry overpower is a problem. How are we to get around that with charge of 37 ???
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  7. #7
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: EB2's armor

    According to research in this thread, while only +1 armour is displayed on the unit cards, the upgraded units do actually get more armour than that - but the exact amount is not clear, and tests indicate it differs from what a CA developer said it was supposed to be.
    Further tests showed thar armour upgrades give +2/2.5 irregardless of armour level.

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