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Thread: Artillery units stats (accuracy)

  1. #1
    Member Member geala's Avatar
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    Default Artillery units stats (accuracy)

    Could you name me the file where the accuracy of the artillery against troops is set? I found it only for a few pieces in the descr_projectile_new.txt file but not for the katapeltai I was looking for. Is it in the normal edu file? Then I have to search again, I couldn't find it.
    Last edited by geala; 07-19-2007 at 13:19.
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  2. #2
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Artillery units stats (accuracy)

    I guess accuracy is in descr_projectiles.txt or something similar.

  3. #3

    Default Re: Artillery units stats (accuracy)

    Are the artillary battle models completed?



  4. #4
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Artillery units stats (accuracy)

    No. No work is being done on them at the moment.

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  5. #5
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Artillery units stats (accuracy)

    Quote Originally Posted by Lusitan_Centurion
    Are the artillary battle models completed?
    いいえ


  6. #6
    Member Member geala's Avatar
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    Default Re: Artillery units stats (accuracy)

    Thank you, but I cannot find it in desc_projectile.txt. What should it be? "Radius"? I don't believe.

    Or is it not in the .txt files at all but hard coded?
    The queen commands and we'll obey
    Over the Hills and far away.
    (perhaps from an English Traditional, about 1700 AD)

    Drum, Kinder, seid lustig und allesamt bereit:
    Auf, Ansbach-Dragoner! Auf, Ansbach-Bayreuth!
    (later chorus -containing a wrong regimental name for the Bayreuth-Dragoner (DR Nr. 5) - of the "Hohenfriedberger Marsch", reminiscense of a battle in 1745 AD, to the music perhaps of an earlier cuirassier march)

  7. #7

    Default Re: Artillery units stats (accuracy)

    "accuracy_vs_units" and "accuracy_vs_buildings". The lower the value the better. If it's not there from the start (there is a certain default value that is used in such situations), you can just add it. It can be added to the standard projectiles, too. In case of katapeltai, search for "projectile scorpion" in descr_projectile_new.txt and add the line "accuracy_vs_units" (with your defined value) under the "radius".
    Last edited by Cybvep; 07-20-2007 at 15:14.

  8. #8
    Member Member Puupertti Ruma's Avatar
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    Default Re: Artillery units stats (accuracy)

    Does the "accuracy_vs_units" work with normal units? If it does, it could be used to raise attack rating of missile units without making them more effective. That would make their experience gaining less of a problem, ie. sphendonetai wouldn't actually double it's effectiveness with only 3 experience levels.
    Call me Ruma. Puupertti Ruma.

  9. #9

    Default Re: Artillery units stats (accuracy)

    Quote Originally Posted by Puupertti Ruma
    Does the "accuracy_vs_units" work with normal units? If it does, it could be used to raise attack rating of missile units without making them more effective. That would make their experience gaining less of a problem, ie. sphendonetai wouldn't actually double it's effectiveness with only 3 experience levels.
    Yeah, I've already posted that suggestion somewhere, but there are tons of them on this forum, so...

    Anyway, it could be used to eg. make archers generally less accurate and make eastern archers more accurate than their western counterparts.
    Last edited by Cybvep; 07-20-2007 at 20:37.

  10. #10
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Artillery units stats (accuracy)

    That's an interesting idea Puupertti Ruma and Cybvep. I think some experimentation, might not be bad. Tough I think it might not work to well. As the accuracy isn't versus individual men but units.

  11. #11

    Default Re: Artillery units stats (accuracy)

    Quote Originally Posted by Moros
    That's an interesting idea Puupertti Ruma and Cybvep. I think some experimentation, might not be bad. Tough I think it might not work to well. As the accuracy isn't versus individual men but units.
    Of course, it would need extensive balancing, but hey, if the lethality stat is out of question in case of missile units, then at least we will have another stat for them.
    Last edited by Cybvep; 07-20-2007 at 20:42.

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