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Thread: EB July Map and Features Preview

  1. #91

    Default Re: EB July Map and Features Preview

    I think the old name for Serdike was Sardica.

  2. #92
    Member Member Thaatu's Avatar
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    Default Re: EB July Map and Features Preview

    Will Gaetulia stay as a province, and if so will the borders be redrawn? If Carthage conquers Africa, the border looks a bit strange, somewhat wavy.

  3. #93
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: EB July Map and Features Preview

    TA: In my 0.81v2 it's already Serdike, according to the turn-by-turn records I keep, i.e. no changes were made from this version to 0.9.


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  4. #94
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB July Map and Features Preview

    It was changed sometime before 0.81aV2, don't know when. There were remnants of Sardike in the traits file in 0.81a, causing CTDs, which have been fixed in 0.81aV2.

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  5. #95

    Default Re: EB July Map and Features Preview

    I see that the "Blue Marble" has inspired the new look of the Campaign map. Right?

  6. #96

    Default Re: EB July Map and Features Preview

    Could someone please enlighten me about this blue marbleß I don't know what it is.

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  7. #97

    Default Re: EB July Map and Features Preview

    Last edited by Praxil; 08-14-2007 at 18:21.

  8. #98
    Member Member Intranetusa's Avatar
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    Default Re: EB July Map and Features Preview

    Quote Originally Posted by Warmaster Horus
    On the subject of the lower Egypt flood, the people knew it flooded regularly, so it wasn't any real danger, I think.
    Tigris and Euphrates - Fertile Crescent region also flooded regularly, but unlike Egpyt, Fertile Crescent floods ranged from beneficial to extremely damaging...so the Mesopotamia region would be the perfect candidate for this new flood system.
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  9. #99

  10. #100
    aka Artaserse (the Lone Borg) Member Obelics's Avatar
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    Default Re: EB July Map and Features Preview

    ive missed a lot of previews this month, i was just quickly reading all the things, and as usually im impressed on how much efforts and passion you guys put in this mod.

    im excited about the new maps reskin, the (for now few i think, but i hope they will be a lot) new portraits of family members (great that arsace one), the new reform system for armenia (it proves you put the same efforts in every faction, i almost never tryed hai, but it make the faction very interesting to play, in the next version), the new roman traits preview etc.

    my only "personal" complaint is the face of the two roman soldiers, they seems a bit strange big eyes and big faces to me, not too much as a rude soldier, more like a pacific and tender "dear son of mamma". But who knows, cant judge from that model, they must be seen in the game i think (and the armour the shield and the body are great).

    anyway keep it up this immense work guys, continue!

  11. #101
    Swoooossshh !! Member Ravie's Avatar
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    Default Re: EB July Map and Features Preview

    This Mod Rocks!
    In the absence of orders, find something and Kill it - Erwin Rommel

  12. #102

    Default Re: EB July Map and Features Preview

    Would it be possible to (mini)mod this so that the Parthian Reformed Governments can be built everywhere that isn't a pure nomad province?

    I find the historical restriction inappropriate for my style/mindset. To be historical at the start date is good, but from turn 2 I prefer to play "what could have happened" not "what actually happened". :)

    Fight like a meatgrinder

  13. #103
    Voluntary Suspension Voluntary Suspension Anarzius's Avatar
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    Default Re: EB July Map and Features Preview

    ...
    Last edited by Anarzius; 10-17-2013 at 20:58.

  14. #104

    Default Re: EB July Map and Features Preview

    Quote Originally Posted by Morte66
    Would it be possible to (mini)mod this so that the Parthian Reformed Governments can be built everywhere that isn't a pure nomad province?

    I find the historical restriction inappropriate for my style/mindset. To be historical at the start date is good, but from turn 2 I prefer to play "what could have happened" not "what actually happened". :)
    It's pretty much how all our government types are available though - in a range where we think they could have been feasible historically, not just where they were possible. I don't think we will change that, *but* it would be easy to make a minimod to allow it elsewhere, since the main requirement will be a hidden resource, it will be very easy to change if you want.

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