I've always been interested in developing third party multiplayers for games, i am part of the Synchronicity team for GTA:SA but, my friend and I are die hard MTW 1 fans, and what would satisfy us is the ability to play the strategy part of the map across a multiplayer environment.
So this thread is dedicated to finding memory functions and addresses that may shed light on how MTW runs.
On another note does anyone have a d3d9.dll proxy that injects into MTW? Or do i have to build one?
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