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Thread: Help with archers and artillery.

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  1. #17
    Festering ruler of Insectica Member Slug For A Butt's Avatar
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    Feb 2005
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    Default Re: Help with archers and artillery.

    I find artillery very inaccurate in M2TW, I have much better results when I pop the generals unit with LB's rather than artillery. Unlike in RTW where you could wipe out half an army AND the Generals with Artillery, I find 3 units of AS much more valuable than 3 artillery.
    The only half decent way to use artillery that I've found is to send a couple of crappy units to stand well in front of my battle line to hold the enemy for a little time while my catapults kill both them and my crappy units. But then that's maybe 5 units in total that could have been quality units that will make a real difference.
    I'm just wanting someone to tell me how to use artillery to justify their position in my army compared to other proven killers.

    EDIT: Obviously they are justified if it is an army that is out to capture cities quickly.
    Last edited by Slug For A Butt; 07-19-2007 at 01:31.

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    A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Blackadder
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