STW: Hojo. Not a particularly exciting faction, just the first TW campaign I ever played and the one that got me hooked on the series.
MTW: Turks. Great mix of units and balance between early and late units.
RTW: Seleucids. Virtually every unit type represented in their army, so as soon as I got bored fighting with one army setup, could switch to another to spice it up. Also, the tough start always improves a campaign; if the start is too easy, as with the Egyptians, I feel as though the hard part has been done already.
RTW:BI: Sassanids. Good smashy cataphract fun.
M2TW: Turks again. Once again the ability to switch from horse archer/light cavalry to heavy infantry/archer to late-period gunpowder keeps the campaign interesting.
M2TW:K: Wales. A nice uphill start and a true heavy spearmen/archer faction, something not found in vanilla.
M2TW:BC: Kingdom of Jerusalem. The Wales of the desert (without the longbows).
Bookmarks