Downloaded last night and had a go, very nice stuff...
I have to say though looking at the custom campaign maps got me all excited about a grand campaign map on the same scale... wow... That would be truely "Grand"...
Was there tweaking on diplomats, to make them easier to bribe? Or to lower the cost of bribing overall?
As Sicily, I've lost every diplomat to bribing. To the Moors. The only way for me to maintain diplomatic relations with other factions is with my princess. Every diplomat that leaves the safety of my settlements gets bribed within a turn or 2. And Italy is now flooded with Norman named Moorish diplomats.
If this has been tweaked... what is the rationale? Would just like to know the basis of change.
Great mod! I've been unable to expand with ease and I would like to thank Lusted for the challenge.
Are you righteous? Kind? Does your confidence lie in this? Are you loved by all? Know that I was, too. Do you imagine your suffering will be any less because you loved goodness and truth?
No i haven't tweaked it, my suggestion would be to bribe them back as diplomats have always been fairly easy to bribe in M2Tw.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
First of all, I'd like to congratulate you Lusted! Fine mod, and I'm loving the custom campaigns.
The armies I meet in my Milan 'Italian city states' campaign are big, varied and challenging, although slightly low on cavalry (is there something that prevents the HRE from recruiting cavalry?)
My finest experience came this afternoon. I was attacking a full stack of HRE Xbows and spears. They defended on a ridge. Funnily enough, they were positioned just behind the ridge, so I couldn't see their deployment clearly. Being the suspicious bastard that I am, I sent my worst cavalry unit as scouts to clarify the Imperial Puddingheads' position. When my men made the ridge, they spotted a whole row of Xbow units, but no spears. Thinking the spears were probably hidden behind the Xbows (as the AI always seems to do) I attacked one of the crossbow militia with my scouting unit. Reasoning being that the less missiles my infantry line had to face the better. Imagine my surprise, when at the same moment my cav gets stuck into the Xbows, two hidden units of spears appear RIGHT on my flank! and on the OTHER flank as well! My cav unit got butchered, but I was lucky I'm paranoid and 'don't throw away lives easily', or it would have been my entire cavalry getting slaughtered, and not just the scouts. This was by far the most clever manoevre I've seen the AI perform, and the closest I've been to defeat by an inferior army.
If they'd had some cavalry, they probably would've won too!![]()
So, yeah, Thanks Lusted! With capital -T!
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