Results 1 to 30 of 58

Thread: Lands to Conquer 3.0

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Handler of candles Member Xehh II's Avatar
    Join Date
    Feb 2007
    Location
    Super Magical Greatness Land
    Posts
    1,367

    Default Re: Lands to Conquer 3.0

    XSQOC time, do I need to get rid of LTC 2.3 to play 3.0?
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  2. #2
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Lands to Conquer 3.0

    I would advise it yes.

  3. #3
    Handler of candles Member Xehh II's Avatar
    Join Date
    Feb 2007
    Location
    Super Magical Greatness Land
    Posts
    1,367

    Default Re: Lands to Conquer 3.0

    Another XSQOC, after I uninstall 2.3 is there anything else I need to get rid of?
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  4. #4
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Lands to Conquer 3.0

    No, the uninstaller should take care of everything.

  5. #5
    Handler of candles Member Xehh II's Avatar
    Join Date
    Feb 2007
    Location
    Super Magical Greatness Land
    Posts
    1,367

    Default Re: Lands to Conquer 3.0

    Thank you, I look forward to trying 3.0. screenshots look cool BTW.
    Last edited by Xehh II; 07-26-2007 at 23:09.
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  6. #6

    Default Re: Lands to Conquer 3.0

    Love the mod especially the mini campaigns. But could u add a Jerusalem one

  7. #7
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Lands to Conquer 3.0

    No as that will be covered in the M2TW expansion.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO