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type roman archer auxillia
dictionary roman_archer_auxillia ; Archer Auxilia
category infantry
class missile
voice_type Medium_1
soldier roman_archer_auxillia, 50, 0, 0.4
officer roman_early_standard
mount_effect elephant +8
attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap
formation 0.8, 1.2, 1.2, 1.6, 3, square
stat_health 1, 0
stat_pri 8, 1, arrow, 170, 50, missile, archery, piercing, none, 25 ,1
stat_pri_attr no
stat_sec 3, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_sec_attr no
stat_pri_armour 8, 5, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 0
stat_ground 2, 0, 3, 1
stat_mental 10, disciplined, highly_trained
stat_charge_dist 15
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 80, 40, 60, 260
ownership roman
type roman archer auxillia ii
dictionary roman_archer_auxillia_ii ; Archer Auxilia II
category infantry
class missile
voice_type Medium_1
soldier roman_archer_auxillia_ii, 50, 0, 0.5
officer roman_standard
mount_effect elephant +8
attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap, hardy
formation 0.8, 1.2, 1.2, 1.6, 3, square
stat_health 1, 0
stat_pri 9, 1, arrow, 180, 60, missile, archery, piercing, none, 25 ,1
stat_pri_attr no
stat_sec 3, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_sec_attr no
stat_pri_armour 10, 6, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 2, 0, 3, 1
stat_mental 12, disciplined, highly_trained
stat_charge_dist 15
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 320, 100, 50, 75, 320
ownership roman
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