They're in BI and MTW2, as well.
can_formed_charge: http://www.twcenter.net/forums/showt...t=75914&page=6
Also, "There is also a new unit attribute in M2TW called can_formed_charge that I havent thoroughly tested yet. I believe it strenghtens the charge if the cavalry unit is formed up in a line first as opposed to Rtw where the charge was the same no matter what." from http://www.twmodsquad.com/index.php?...prev_next=next
can_withdraw: Most likely, a marker for units that can/cannot withdraw from battle. Might not be used in RTW. I'd suggest testing an artillery unit with/without it
can_feign_rout: ???
heavy: ??? - maybe has something to do with slower movement (perhaps, on certain ground types)
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