Thanks for the links.
I have been testing them in ATW and even when they do not cause crash nor error messages, I have not noticed any effect.
I have not tested it properly, but units with and without "heavy" or "can_formed_charge" move and charge the same, I can't see any difference.
I think they are like other attributes from BI like shield_wall, schiltrom, can_swim and is_peasant, allowed by the .exe but not supported in game.
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