Thanks for a wonderfull guide.
But I wonder, where can you change the stats of officers, generals, etc.? Is there a similar .txt file for them?
Thx![]()
Thanks for a wonderfull guide.
But I wonder, where can you change the stats of officers, generals, etc.? Is there a similar .txt file for them?
Thx![]()
Thx. You cannot change the stats of officers/generals etc at all.
Norman Invasion - The fate of England lies in your hands...
Viking Invasion II - Unite Britain in the best TW campaign ever!
Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland
Ok. But what determines their stats? The game has to know how good they are, and they seem to be better than the normal soldiers in the unit.
It must be hardcoded. The game does store that info somewhere, but it is not accessible or moddable by us. I've read somewhere that officers have 2hps and generals have 7, but it's impossible to test-prove it.
Norman Invasion - The fate of England lies in your hands...
Viking Invasion II - Unite Britain in the best TW campaign ever!
Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland
A minor point, and apologies if its already been mentioned, but using "thrown" for 'stat_pri_attr' means that a javelin icon is displayed when targeting during a battle.
Maybe that implies that it was intended for javelin troops, not archers ?
That's actually a side-effect, but yes the original use must have been for javelin troops, probably instead of giving them bonuses vs elephants and large animals anyway.
Norman Invasion - The fate of England lies in your hands...
Viking Invasion II - Unite Britain in the best TW campaign ever!
Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland
Guide updated with Bardo's discovery on creating 1-soldier units.
Norman Invasion - The fate of England lies in your hands...
Viking Invasion II - Unite Britain in the best TW campaign ever!
Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland
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