This is intended to be a thread to discuss tactics for late era units such as gunmen or pikes. I don't know much about this topic and therefore can't post too much.
But I hope to learn something new from other players, and maybe we can exchange some new ideas here.
1. I tried a new tactic to use pikes in combination with melee infantry recently and it proved to be very successful for me. The main problem for me when using pikes was that they can't take the impact of an assaulting melee unit. The first rank would be killed instantly with the others switching to their daggers and getting chewed quite fast. My mistake was that I wanted to use them on the frontline like a phalanx in RTW, but refused to realize that their defence was too weak for this.
Now what I did was to stretch my pikemen out in a thin line three ranks deep only (not very historical), spearwall formation, guard mode off. I then had my melee inf take up their place in front of them within the range of the pikes so that they were approximately as wide as the "pikeline".
When an enemy unit storms into their front now, the melee inf will take the charge which they are quite good at and the pikes won't take damage. They will not switch to daggers either but poke down the enemy that is now engaged in melee with your other unit. You will take very few losses while the enemy will suffer massive casualties. Chances are they will rout very soon.
2. I observed this and couldn't explain it to myself: I tried to refine the above used tactic for the Portuguese using Portuguese Arquebusiers instead of just plain melee inf. When the enemy moves towards me all works fine at first. My gunmen fire their three salvos recircling as they should with the fire per rank animation. But after these three salvos they seem to take a break. There would be enough time for one or two more salvos until the enemy is there, but they just won't shoot. Why do they do this? Is there some historical/technical reason behind this or is it what I would call a bug?
3. Here is some "New Model Army" which I intend to use in my current HRE campaign.
Erstes Kaiserliches Reichfeldkorps:
1 General
4 Reiter
4 Arquebusiers
4 Zweihänder
4 Pikemilitia - substituted by Landknechts later on
2 Serpentines
1 Basilisk
deployment:
I expect this army to be able to deal with anything...Code:RR RR RR RR AAAAAAA AAAAAAA AAAAAAA AAAAAAA S B ZZZZZZZ ZZZZZZZ ZZZZZZZ ZZZZZZZ S PPPPPPP PPPPPPP PPPPPPP PPPPPPP GGG![]()
Let me know what you think. Critics welcome.
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