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  1. #1

    Default How does anyone play this game?

    Everyone already knows the AI issues, so I won't go into that.

    My question is: how then does anyone have a good campaign game?

    For instance, in my Sicily campaign, the Byzantines arrived in Tunisia on turn 24. That already makes zero sense, and is a bug/terrible feature. But in the battle, they had reinforcements without siege equipment. When the main force was defeated, the reinforcements just stood there.


    I had to quit the game because of this, I refused to give up Tunisia because of a bug. It was a critical battle, and it's simply broken. Another campaign out the door.

    What do you do to deal with the ridiculous AI? I'm probably going to just give up. This is my fifth broken campaign

    In order:

    Britain (142 turns)
    First Sicily (36 turns)
    Turks (43 turns)
    Egypt (87 turns)
    Sicily 2 (28 turns)


  2. #2
    Aged retainer Member Guyus Germanicus's Avatar
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    Default Re: How does anyone play this game?

    Can you give us more info, Hoplite?

    What settings are you playing on? vh/vh, m/m?
    Are you using anthing other than default settings on your video options?

    Are you using the patched version of M2TW or the original release?

    What is your PC running for an operating system, what's your memory size, have you got anything running in the background while you're playing the game? etc.

    Some of our real Guild pros might have run into your problem before.
    "Those who would sacrifice a generation to realize an ideal are the enemies of mankind."
    -- Eric Hoffer

    "Everyone after he has been fully trained, will be like His teacher." -- Luke 6:40

  3. #3

    Default Re: How does anyone play this game?

    It's more of an AI problem than a software/hardware thing, but:

    VH/H Long Campaign
    Fully patched
    Visual settings are maxed, 2AA, Huge unit settings

    Computer:
    Core 2 Duo 6400
    7900GS
    1Gb Ram
    Windows XP MC
    Running on a clean boot, only 250mb page file or so

    I can't be the only one that has given up because of AI issues.

    What annoys me most is that the patch is documented as fixing this, where it clearly doesn't in my game.
    Last edited by Hoplite7; 07-25-2007 at 02:59.

  4. #4
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: How does anyone play this game?

    Agree that is a documented problem - I haven't encountered it myself, largely because I don't let the AI siege and assault my cities

    you have a couple of options in that situation - you can try to lure the reinforcements closer to your walls so you can engage them with towers and missile troops on the walls, or you can sit tight, go make a cup of tea and wait for the timer to run down and win the battle by default

    not ideal I know, but it's not a game-breaker for me..

    i don't have a problem with the byzantines trying to expand into north africa - ok it's a-historical (like much of the game) but it adds to the unpredictability of the game, and it's not unreasonable if you consider that (without the sea) they "border" you on that front
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  5. #5

    Default Re: How does anyone play this game?

    Quote Originally Posted by phonicsmonkey
    Agree that is a documented problem - I haven't encountered it myself, largely because I don't let the AI siege and assault my cities

    you have a couple of options in that situation - you can try to lure the reinforcements closer to your walls so you can engage them with towers and missile troops on the walls, or you can sit tight, go make a cup of tea and wait for the timer to run down and win the battle by default

    not ideal I know, but it's not a game-breaker for me..

    i don't have a problem with the byzantines trying to expand into north africa - ok it's a-historical (like much of the game) but it adds to the unpredictability of the game, and it's not unreasonable if you consider that (without the sea) they "border" you on that front
    I always hated the timer, but in my next campaign it looks like I'll have to activate it. While luring sometimes works, it opens the door (literally) to a much worse bug: the never-closing front gate.

    As far as the Byzantines go, I kind of liked how they "colonized" other parts of the map. But then I remembered colonizing isn't a documented feature, and chances are it was a bug. Most "cool things the AI does" seem to be bugs with each campaign.


    Oh well, back to the buggy warfront. Here's to hoping the next game puts strategy before flashy visuals.

  6. #6

    Default Re: How does anyone play this game?

    If you are playing with the battle timer off then maybe that's some of your problem. I've had them stand there if they have no seige equiptment of their own, they cannot breach the walls unless they knock open one of the doors themselves. Send one unit out to route and they will follow him back thru the door. Kind of hokey but it works.

    Yes there are some issues with the AI, the oddest one is the "wandering Papacy" who now sends armies out to conquer North Africa, leaving a rebel province right at his door step.

  7. #7
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: How does anyone play this game?

    you can egg the wandering pope on a little by granting him a couple of provinces to whet his appetite for expansion, and offering military access through your bordering lands

    in my venetian campaign I had northern italy and gave him access and a few provinces in the smouldering wreck of hungary, and off he went...took toulouse, and pushed on into spain

    go pope!
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  8. #8

    Default Re: How does anyone play this game?

    Quote Originally Posted by joe4iz
    If you are playing with the battle timer off then maybe that's some of your problem. I've had them stand there if they have no seige equiptment of their own, they cannot breach the walls unless they knock open one of the doors themselves. Send one unit out to route and they will follow him back thru the door. Kind of hokey but it works.

    Yes there are some issues with the AI, the oddest one is the "wandering Papacy" who now sends armies out to conquer North Africa, leaving a rebel province right at his door step.
    I tried eliminating the Pope, only to later discover in my Africa invasion that he was hiding in Moorish territory for 20 turns or so.

    That was pre-patch. Now in my game the Pope just sends a grand armada that sinks rebel ships and defeated the entire Milanese navy in two battles.

  9. #9
    Uber Soldat. Member Budwise's Avatar
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    Default Re: How does anyone play this game?

    Spoiler Alert, click show to read: 
    Quote Originally Posted by Hoplite7
    Everyone already knows the AI issues, so I won't go into that.

    My question is: how then does anyone have a good campaign game?

    For instance, in my Sicily campaign, the Byzantines arrived in Tunisia on turn 24. That already makes zero sense, and is a bug/terrible feature. But in the battle, they had reinforcements without siege equipment. When the main force was defeated, the reinforcements just stood there.


    I had to quit the game because of this, I refused to give up Tunisia because of a bug. It was a critical battle, and it's simply broken. Another campaign out the door.

    What do you do to deal with the ridiculous AI? I'm probably going to just give up. This is my fifth broken campaign

    In order:

    Britain (142 turns)
    First Sicily (36 turns)
    Turks (43 turns)
    Egypt (87 turns)
    Sicily 2 (28 turns)


    Do what I would do and just turn on battletimer. But, if I am sure I could win I will send out a siege engine or two outside the gates to pepper them so they attack and be annialated by my archers.
    Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.

    Edit October 17th, 2007
    Work-Still hate it but I appreciate having it more now.
    Girlfriend - ? - looks like I am helping Nga now. Miss sex though.
    Responsibilities, Too many bills to too little money
    Reality - (Censored)
    Kids - My son is improving a little bit each day, still far behind but I may have more kids in the future.
    MTW - Kingdoms installed but...Urggg, too soon.
    ----------------
    Conclusion, Life is worth Living now.

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