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Quote Originally Posted by Hoplite7
Everyone already knows the AI issues, so I won't go into that.

My question is: how then does anyone have a good campaign game?

For instance, in my Sicily campaign, the Byzantines arrived in Tunisia on turn 24. That already makes zero sense, and is a bug/terrible feature. But in the battle, they had reinforcements without siege equipment. When the main force was defeated, the reinforcements just stood there.


I had to quit the game because of this, I refused to give up Tunisia because of a bug. It was a critical battle, and it's simply broken. Another campaign out the door.

What do you do to deal with the ridiculous AI? I'm probably going to just give up. This is my fifth broken campaign

In order:

Britain (142 turns)
First Sicily (36 turns)
Turks (43 turns)
Egypt (87 turns)
Sicily 2 (28 turns)


Do what I would do and just turn on battletimer. But, if I am sure I could win I will send out a siege engine or two outside the gates to pepper them so they attack and be annialated by my archers.