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Thread: Exploit..unwanted agents and generals

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  1. #1

    Default Re: Exploit..unwanted agents and generals

    I have found that loading that unwanted general or king onto a ship does work this way.

    Load said unit onto ship and move out to sea. Use the army scroll list to find said general. Have him walk off into the water....

    I did this by accident the first time. I have never had them with a stack of units or any other spies or priests etc., just the lone unit I am trying to get rid of. It annoyed me the first time as I lost a good general. After that, I use to get rid of the faction heir/ruler that is a real loser.

  2. #2
    Filthy Rich Member Odin's Avatar
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    Default Re: Exploit..unwanted agents and generals

    Quote Originally Posted by joe4iz
    I have found that loading that unwanted general or king onto a ship does work this way.

    Load said unit onto ship and move out to sea. Use the army scroll list to find said general. Have him walk off into the water....

    I did this by accident the first time. I have never had them with a stack of units or any other spies or priests etc., just the lone unit I am trying to get rid of. It annoyed me the first time as I lost a good general. After that, I use to get rid of the faction heir/ruler that is a real loser.
    Brilliant if it works. In MTW your agents could assisinate your own generals, they cant in MTW2 which baffles me.

    I usually send the general in question against rebels and let him die a noble death, but drowning is fine, albeit gamey.

    I wish I could just kill him with my assassins
    There are few things more annoying than some idiot who has never done anything trying to say definitively how something should be done.

    Sua Sponte

  3. #3
    Silent Ruler Member Dîn-Heru's Avatar
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    Default Re: Exploit..unwanted agents and generals

    If you walk him across a strait and then hit return just as he is about to cross he will also drown. (He has to land on the green arrow.)
    Patience is the companion of wisdom.
    --St. Augustine

  4. #4

    Default Re: Exploit..unwanted agents and generals

    That's just mean. But hilarious.

  5. #5
    {GrailKnights} Member hoetje's Avatar
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    Default Re: Exploit..unwanted agents and generals

    Quote Originally Posted by Dîn-Heru
    If you walk him across a strait and then hit return just as he is about to cross he will also drown. (He has to land on the green arrow.)

    In one word : BRILLIANT ^^
    -Verba mea aurea sunt

    -Verba volant , scripta manent

  6. #6
    Silent Ruler Member Dîn-Heru's Avatar
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    Default Re: Exploit..unwanted agents and generals

    Well, I discovered it by accident and considering I did not want to lose that agent it was not as brilliant as one might think.. But, ah well that's life..
    Patience is the companion of wisdom.
    --St. Augustine

  7. #7
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Exploit..unwanted agents and generals

    time to go drown me some family members!
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  8. #8
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Exploit..unwanted agents and generals

    Actually, the disbanding the boat method does work. I used it to help create July's Gahzette Challenge. The boat must be in a port and to prevent the avatars from exiting, you need to have armies blocking all adjacent land 'tiles.' It took several tries to get it to work, but I can definitely confirm that under the right conditions, you can do it.


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