Well, EB team never said that they are after historical accuracy of the factions expansions or demises.If they were, we would have only one winner , Romani.What they said and they are keep saying is that are trying to recreate world at beggining of the game , in 272. After that it's all open.
As for Carthage having problems in Iberia, i played Carthage several times and didn't have more than what you would expect for unrest.You do need time to kill cultural penalty by building your factions structures.In the end i had 1-3 units per province garrisoning it.
After all, that's what EB is about.Playing it for lenghty time.
And i must add conquering and stabilizing Iberia as Carthage was one of my most enjoying times in EB.It took me close to 60+ years .Took me less then 10 years to do the same with Italy.
If you think that's hard, try conquering and stabilizing India with Sauromatae.
Regarding conquering Gauls in 2 years, if you plan for it and have money and enough army , you can conquer anything fast. That's why alot of people have their own "house rules" to compensate for AI dumbness.One of them being "no blitzing".
If you don't like AS being too powerfull(not saying that i like it) , there are plenty of sub-mods that you can use and that helps with that![]()
I agree that Sweboz overexpands , but that's something that you can blame CA for.Their limiting number of factions leaves huge open space in some areas.If it wasn't Sweboz , would be someone else.
Again , there are sub-mods that deal with that somewhat.
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