I had same army compositions with "vanilla" scripts. It is not EB's fault though.
AI() tends to mass recruit units in the way "most amount for the buck" approach.And thats dependent of money that AI gets and some other things
Thats why Redmeth and I worked on scripts that give AI more money and better army compositions.Now i am facing mostly balanced armies , example Sauromatae Noble HA and heavy cavalry
If you are not happy with present ones , you can try that.
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