First of all - Hi to everyone on the EB Forum
Secondly - A huge heart felt thank you to all the guys on the modding team for creating such an amazing piece of work. Historical accuracy aside, this is just a great game. The detail, depth and variety is fantastic and I'm really enjoying it.
I've played all the Total War games and expansions and decided to give this a try after deciding I would Put Medieval 2 away for a while until it was patched/fixed a little bit more.
I'm part way through my first campaign as the Casse and just had a few questions which I hoped somone would be kind enough to answer.
The campaign so far:
Disbanded my fleet and took all available troops to take Ratae.
Defeated a Eleutheroi counter-siege (really took me by surprise and was great to see!) and two more roaming stacks. Left surviving troops at a minimum while I spent money on some markets etc. When I could afford it I retrained the army to take on Caern-Brigantae. I then added two units of slingers and proceeded to take the rest of the island, finishing in Southern Ireland. Those troops have now jumped on a boat back to Camulosadae for re-training so they can be ready for striking at rebel settlements in Gaul. I have focused most of my building on growth and economy and am currently making about 10k a turn. All provinces except the Irish ones have governors + 1 Spearmen and I have one General leading my army.
My first question relates to Governments and recruitment. So far I have built type 1 governments everywhere I can and type 2 everywhere else. I only have recruitment buildings in Camulosadae and Ratae so everywhere else can only train Levy Spearmen (or Goidillic Spearmen in Ireland).
What troops will I ultimately be able to build in my type 2 Government provinces? What would have been the advantages/disadvantages of choosing type 3 or 4 Governments instead? What troops would I be able to build if I had selected either of those?
My next question is on Governors. I think the Vices & Virtues system is great and seems very logical. From birth, some of my generals are more suited to Governing and some are more suited to warfare, and I try to play to their strengths. After the first few turns I only needed one general to lead my army as most of the fighting was sieges and chariots aren't that useful, plus even the warrior types boosted my income by applying some management skill to my provinces. This has lead to them having increased management skill and decreased commanding skill.
What should I do with generals who have no-one to fight yet but who I don't want to sit around and get lazy? Would you just leave them outside of a city?
Also, my faction leader, Barae was in Ratae for sometime while I built up my forces and then took part in the capture of Caern-Brigantae and Ynys-Mon which earned him the uncomfortable supervisor trait. I moved him back to Ratae to be Governor where he has sat ever since but every few turns I get the same message from him saying he is unconfortable and "please lord, move me to a settlement so I can be a governor again" (or something to that effect). Is this a bug of some sort or am I doing something wrong?
My last question is on Navies. After disbanding my fleet on the first turn I had nowhere to buld another one until I captured Ivernis which was able to build a Ponta. I would like to know if any of my other provinces will be capable of building a dockyard, I know there was a map showing this but I read it was out of date?
I apologise if I've missed all this info elsewhere on the forum, I did have a look and I hope no-one minds it being such a long post. Any help on these queries would be much appreciated.
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