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Thread: Stronger Player - Turtle vs. Hare

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  1. #1
    Member Member crpcarrot's Avatar
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    Default Re: Stronger Player - Turtle vs. Hare

    until CA bring in the negative affects of a captured province like we saw in MTW blitzing will alwasy be a better option in the current game. sacking gives too much of a financial booste at a negligible cost. sacking should have a really bad affect on popularity and public order. after all you have just releived the cities population of their valuables they are not going to forget that in a couple of years.
    "Forgiveness is between them and god, my job is to arrange the meeting"

  2. #2
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Stronger Player - Turtle vs. Hare

    Well, surely a true turtle can't be defined as being purely defensive, I mean you need 45 provinces to win the game...

    Maybe we a being too strict with the desciption of the turtle. The guy that holds 5 provinces for 225 turns loses the game. So the turtle must expand to, the difference is the style of expansion is it not? The Hare being fast, aggresive, almost reckless, and the Turtle being slow, (overly?) cautious and defensive in his expansion.

    Does the turtle expand slowly never leaving anywhere unproctected, or does he sit and defend himself and develop until late in the game where he explodes in a flurry of action?

    We might as well be comparing strategies that can both win or the discussion will remain very one sided...
    Last edited by Bob the Insane; 07-27-2007 at 19:43.

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