Interesting.Originally Posted by Privateerkev
So all that argument on your part regarding what you've done with England on campaigns, referring to x number of turns until goal y, everything you've stated referring to everything NOT RELATED to multiplayer situations designed for yourself with the perfect troops in the perfect location without having to attain victory for yourself, that was all... what? What was all that?
If all you ever claimed was a very specific multiplayer stack V stack victory, then you should never have referred to anything campaign related for me to respond to.
Sorry sir, but you can go back and change what you said, but it doesn't change the fact that you said it, and my responses were all valid to the points you tried to make, but now claim you never attempted to make.
I apologize for getting "excited", however, I did reduce your entire argument down to what it may have originally intended to be, but never was, which was the point that if you construct a battle of your choosing, with ultimate freedom in picking troops, location, unrelated to campaigns, and not even requiring yourself to do anything but stalemate, you might gain victory...
It's a fairly hollow point. I would be not proud if that were all I had to contribute.
That being said, we at least agree that Turtles are toast in campaign, England cannot do as you suggest versus a human being due to the location of the oceans, the entire point is irrelevant, and so on and so forth.
In the end, we even agree on your two valid points. I've got quite the ego, and your intricately-laid out plan works wonders under the perfect, designed, campaign unrelated circumstances, and then only if you don't have to win the battle, just draw.
So, we agree on everything! Good show!
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PS The topic at hand refers to Turtles and Blitzers, which has everything to do with campaign strategy and nothing to do with MP human v human battles. But that's not a relevant point, either.
A round of ales for everyone, on me!
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