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  1. #1
    Amazing Mothman Member icek's Avatar
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    Default Fighting wars as good knight in europe

    Ok, im 76 turn as england, mongols appeared near sarkel and, when i through that only fun i have left is going to timbuktu, french attack me. im reliable(coz of that #$% scilians) and french are very reliable, we both were in great relations and aliance with pope(an english guy). French should destroy 2 times already excommunicated mediolan that have only 2 point in pope rating, but no they decided to give me a green light. when they attacked brugge they lost alliances with hre and pope and lost 5 points in pope rating. i smashed offenders at brugge and let go free all prisoners. I going now to attack forces that are already on bordeaux terrain trying to take fortress from both sides i pressume. I will also release prisoners from those fights. france is still very reliable but have only alliance with portugal. I know guys youre specialist about tips when i comes to relations with nations so i want to ask what should i remember playing war as good knight besides relising prisoners, only occuping and not killing completly faction?

  2. #2
    Member Member Didz's Avatar
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    Default Re: Fighting wars as good knight in europe

    As you say. release all prisoners, always occupy settlements and try not to eliminate a faction completely. The only other options to consider are, always try get your general into combat, but never use him to chase down routers. I usually make one token charge during the battle, preferably on the enemy Generals unit and then pull him back out of the way. In fact, don't bother chasing routers at all unless they are likely to rally, you are only going to release them anyway. Just make sure you capture a few prisoners to give you someone to release.

    Thats all I've been doing as Turkey and it seems to be working perfectly. Most of my general's are 8/10 chivalry the only thing holding them back is a lack of battle experience to earn their stars, so ideally you need to rotate command to give them all a chance.
    Didz
    Fortis balore et armis

  3. #3
    Amazing Mothman Member icek's Avatar
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    Default Re: Fighting wars as good knight in europe

    But how react to french diplomacy, because i see alreadytheir diplomat running to me with ceasefire option. I mean will it be bad to all world or to only france if i decline.

  4. #4
    Member Member Didz's Avatar
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    Default Re: Fighting wars as good knight in europe

    It will not have any affect on the reputation of your generals.
    Didz
    Fortis balore et armis

  5. #5

    Default Re: Fighting wars as good knight in europe

    original quote by Didz.
    As you say. release all prisoners, always occupy settlements and try not to eliminate a faction completely. The only other options to consider are, always try get your general into combat, but never use him to chase down routers.
    This explains were I have been going wrong!
    I was doing most of the above but forgot about the chasing of routers. No wonder my chivalry is not as good as I expected.

    A few questions
    1. Is it only the main general in the battle that shouldn’t chase routers. Can other generals / units on the battlefield chase them?
    2. What happens if reinforcement under AI control chase them?

  6. #6
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Fighting wars as good knight in europe

    I think it is determined at the time you win the battle and are given the option to end or continue

    if you end, you're ok

    if you continue you are considered bloodthirsty and your rep takes a hit
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  7. #7
    Member Member Didz's Avatar
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    Default Re: Fighting wars as good knight in europe

    Quote Originally Posted by Sentinel
    A few questions
    1. Is it only the main general in the battle that shouldn’t chase routers. Can other generals / units on the battlefield chase them?
    2. What happens if reinforcement under AI control chase them?
    Based on my personal expereince it only applies to the General commanding the army. I have never seen a supporting general get any trait increases or decreases as a result of a battle. Which is why you need to rotate command of your armies over time to give everyone a chance.

    @Phonicsmonkey
    I'm not sure your entirely correct. I regulary continue my battles in order to chase down routers and have not noticed a lot of difference. My understanding was that the 'bloodthirsty' line of traits was based more upon the overall loses inflicted on the enemy during the battle, rather than an single act like pushing the 'continue' button. Of course continuing the battle particularly when as Icek says you are fighting Rebels does tend to increase the enemies loses, so there is an element of cause and effect in making that decision.

    The important thing is to make sure you do get some prisoners, because you need to have some in order to show them mercy and 'Release' them unharmed.

    However, I am pretty sure that the system does take into account how many men your generals unit (if not your general) has personally killed and captured and so you need to be careful not to use your General too heavily during a battle.
    Didz
    Fortis balore et armis

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