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Thread: EB July New Units Preview

  1. #31
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: EB July New Units Preview

    Indeed, see my response above :)


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  2. #32

    Default Re: EB July New Units Preview

    (ah- Paullus beat me to it...)

    Well, first of all, the Germanic peoples were no less "civilized" than any other culture during EB's timeframe, unless living in a city and having a non-barter trading system is your definition of "civilized."

    The idea behind this Sweboz FM or King/ đruxtīnaz (literally "lord of the warband") is accruate representation of the true elite of the Germanic warband system, which we know surely existed at EB's timeline through the support of ample evidence in linguistics and persistence of warband terminology. Booty, status, and favor are driving forces behind the warband structure, so there would be quite a deal of wealth concentrated at the top. With evidence of rich Celtic neighbors and linguistic evidence of borrowing vocabulary and thus use of Celtic advanced metallurgy, it can easily be asserted that the small aristocracy was not very different from their Celtic neighbors, concerning metalcraft: weapon and jewelry.

    The FM has clothes made from animals, so do you mean he should be naked like an animal, or he should be licking himself? Sorry for the sarcasm, but your phrase was rather vague, but I'm guessing you are probably referring to rough animal-skin/fur, but animal-skin is something a rich peasant could easily have had and is that really very worthy of the highest ranking member of a huge population of creative/resourceful people? There is no reason to think that the Germanics had to borrow textile technology from any source or that there was a huge improvement in textile technology between EB's time and the Dark Ages, so it is by great effort an attempt has been made to correctly portray a peoples who show themselves to be quite rich in textiles, art and culture, despite being potrayed as animalistic savages by propoganda of Roman and Classical sources. Just to add, we did NOT use anything from the Dark Ages, despite it being a great example of how seemingly primitive people had quite sophisticated culture and textiles, besides actually being very similar to EB's timeline and Germanic.

    We are not trying to portray that every Germanic man looked as this individual but there is no reason to think that aristocrats would have looked similar to peasants or even close to the slightly higher than peasant middle-class craftsman and such... The whole point of being an aristocrat is thinking you're better than everyone else and looking the part. There is absolutely no evidence of egalitarianism amongst the Germanic peoples, despite being unique in their freedom and curbing of autocratic powers. Agricultural comminuties by their very nature are not egalitarian and the only reason there isn't a multitude of archaeological graves of noblemen is the sheer lack of finds in general, especially considering the huge population those few that have been found are suppose to represent. It is unfortunate coincidence that all of the best archaeology is of the lower classes concerning Germanic peoples and it may very well have been that they were a large class, but similarly, the Romans had a huge lower class and it would be inappropriate to portray Roman family members as Velites.
    Last edited by blitzkrieg80; 07-27-2007 at 15:05.
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  3. #33

    Default Re: EB July New Units Preview

    What does OR and FM mean?

  4. #34
    Closet Celtophile Member Redmeth's Avatar
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    Default Re: EB July New Units Preview

    OR=Ortus Romani a mod group that worked on a M2TW mod set in the Classical Period. They folded into EB a while back.
    FM=Family Member

  5. #35

    Default Re: EB July New Units Preview

    Cheers, and in that case, what does "ortus" mean?

  6. #36
    Closet Celtophile Member Redmeth's Avatar
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    Default Re: EB July New Units Preview

    Ortus=Google

  7. #37
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: EB July New Units Preview

    Quote Originally Posted by Pius Curus
    The Asturian-Cantabrian Axeman look very very very realistic and historic, the same Thureopherontes Toxotai - Hellenistic and Romans Cohors too!

    But the Swebos general looks slightly cultivated, civilized. I think that he could looks more animal and natural.

    I have one question, how the Romans Legionary carry the shield? I have read that he carried the shield from down to up (if you look on his fore arm) , no from up to down as we can see on the pictures. Is it true or not? It is not life nessesary and I cant be a hairsplitter and bullshit seeker as Sherlock Holmes was, it is only my question for forum.
    Ah, I see, it took me a while to work out what you meant, you mean palm up with knuckles facing inward as opposed to palm downward with knuckles facing out.

    I have it on good authority that the former way is a good way to break your elbow, while it may seem more convenient for carrying the reality is that it makes the shield virtually useless because it cannot be manuvered and you can't effectively crouch behind it.

    The way we have it is correct and it is the way experimental archaeologists do it, I expect the book you read was out of date.
    "If it wears trousers generally I don't pay attention."

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  8. #38

    Default Re: EB July New Units Preview

    I haven't been around recently, so I only saw the July preview yesterday...and now this...If only, if ONLY I had my laptop with me, I'd play the h*** out of EB right now. Those skins are gorgeus, and I've no doubt they are accurate to boot. Those Roman skins are particularly nice- my deepest and warmest congratulations to the skinner, he (or she, I suppose, but I sorta assume it's a he) really makes them look so real, so deep, so fully-dimensioned it makes me shudder. Incredible work, really. EB has so many incredible ideas- and clearly has some remarkable people behind it- so I suppose it's no surprise that (in my opinion) EB as it is now, is already twice the game RTW, MTWII, or any other mod is. Really spectacular work (makes me wish I wasn't so dumb/lazy so I could lend a hand...if only I could mod ) you guys really have a lot to be proud of.

    (sorry for the speech...no wonder EB spreads their previews out on a monthly basis, look what two previews in two days can make people do )
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  9. #39

    Default Re: EB July New Units Preview

    awesome preview guys!
    just on question: When these new romani units will for the testudo, will you see the black thing atop their helmet go through the shield (as for the post marian legionaires?

  10. #40

    Default Re: EB July New Units Preview

    Congratz for the skinners, brilliant work as always

    I especially like those Romani reskins, the details are fenominal.
    Are those 256x256 or 512x512 textures that have been used?

    I wonder if Xprime also reskinned the Cohors Reformata...

  11. #41
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: EB July New Units Preview

    You'll have to keep wondering. And they are 256 textures. Pretty great, huh?


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  12. #42
    Krusader's Nemesis Member abou's Avatar
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    Default Re: EB July New Units Preview

    Quote Originally Posted by locutuslavita
    awesome preview guys!
    just on question: When these new romani units will for the testudo, will you see the black thing atop their helmet go through the shield (as for the post marian legionaires?
    I don't think we know yet. They aren't in the internal builds yet. Should be in our next internal release though because Xprime is really good about uploading units and getting them to Spendios, who integrates them.

    Quote Originally Posted by Janius
    Congratz for the skinners, brilliant work as always

    I especially like those Romani reskins, the details are fenominal.
    Are those 256x256 or 512x512 textures that have been used?

    I wonder if Xprime also reskinned the Cohors Reformata...
    All our units except for the generals are 256x256. Sometimes we want to go up to 512x512, but we don't want to make the game even more resource intensive for players without super computers.

    As for the reformata... wait and see.

  13. #43

    Default Re: EB July New Units Preview

    Quote Originally Posted by Zaknafien
    You'll have to keep wondering. And they are 256 textures. Pretty great, huh?
    I'll will keep wondering then

    If Xprime is able to get this detail with only 256x256, his models in EB2 will blow us all away

  14. #44

    Default Re: EB July New Units Preview

    I feel like the little child who missed the birthday cake.

    Where are these pictures?

  15. #45
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: EB July New Units Preview

    uh, the first page of this thread, probably?


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  16. #46

    Default Re: EB July New Units Preview

    Not for me they're not. Firefox shows nothing but the text. The same page in IE gives me 11 red crosses.

  17. #47

    Default Re: EB July New Units Preview

    Your firewall might be blocking them

  18. #48

    Default Re: EB July New Units Preview

    In which case you should turn off the blocking of refferals.
    - Tellos Athenaios
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  19. #49
    War Lord Member Kepper's Avatar
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    Default Re: EB July New Units Preview

    Great preview guys i cant wait to play the next version EB

  20. #50
    The Aspiring God Of War Member Lysander13's Avatar
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    Default Re: EB July New Units Preview

    Beautiful artwork on all the units. The Romani reskin looks great and these guys.....The Asturian-Cantabrian Axeman...this unit to me looks simply amazing.

  21. #51
    Handler of candles Member Xehh II's Avatar
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    Default Re: EB July New Units Preview

    these units look awesome, but what faction is that axeman?
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  22. #52
    Member Member Bactron's Avatar
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    Default Re: EB July New Units Preview

    "these units look awesome, but what faction is that axeman?"

    I am guessing that he will be an regional unit - available in the northern province of Iberia (Cantabria).

  23. #53
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: EB July New Units Preview

    Quote Originally Posted by Bactron
    "these units look awesome, but what faction is that axeman?"

    I am guessing that he will be an regional unit - available in the northern province of Iberia (Cantabria).
    I checked, and currently they are set for Luso, Carth, Aedui, and Arverni.


  24. #54
    Jedi Master Member spirit_of_rob's Avatar
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    Default Re: EB July New Units Preview

    Quote Originally Posted by Thaatu
    Awesome units, really filling the map.
    Will the Carthagian elephants have archers or javelineers in the tower?
    Depends on the type of Elephant what the crew are armed with there are two crew variants javlin armed and bow armed i forget which that is tho
    Skinner/Modeller for EB


  25. #55
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: EB July New Units Preview

    Stunning. I especially like faded-gaudy look of the Sweboz general, but the new legionaries and the Arabian slinger look very good as well.
    Looking for a good read? Visit the Library!

  26. #56

    Default Re: EB July New Units Preview

    SWEET!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  27. #57
    Member Member sgsandor's Avatar
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    Default Re: EB July New Units Preview

    You guys are friggin' dope! I take my hat off to you guys! Wow! One question...When do we get to play it?

  28. #58
    Krusader's Nemesis Member abou's Avatar
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    Default Re: EB July New Units Preview

    It's a surprise.

  29. #59
    That other EB guy Member Tanit's Avatar
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    Default Re: EB July New Units Preview

    Quote Originally Posted by KARTLOS
    cool, sounds very interesting. they just looked a bit over-wild to me! i thought they farmed cotton.

    For the Garamantine unit we were unhappy with the depiction shown in most mods as it comes froma drawing that is a conglomeration of different periods and cultures but nothing firmyl Garamantian. So we decided to go deeper and try to find out the truth about the Garamantian's appearance. In order to do this we contacted Professor David Mattingly who works on excavations in Libya including the Garamantine capital of Garama. He was very helpful and supplied us with images of Garamantine rock art from our period of history as well as information regarding the economy and military of Garama at the time and stuff on their cultural dress. He also showed us images from Egyption paintings of Libyans that are very similar to the rock art and help to give us a better image of the appearance of the Garamantines. I am not sure if the images he showed us are published or not yet so I have to check before I post them. Posting unpublished material in archaeology is a really big no no.



  30. #60

    Default Re: EB July New Units Preview

    Quote Originally Posted by abou
    It's a surprise.
    I am surprised you didn't ask him how long a bit of string is.

    Nice to see that Karthies Forest Nellie, will now be getting a Howda and extra fire power.

    If the textures in EB are mainly 256x256, then what will they be in EB2, 512x512?

    Congrat's to all you EB's, on the further advancement of your hard labours.

    Cheers,
    Digby.

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