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Thread: Religous unrest

  1. #1
    Handler of candles Member Xehh II's Avatar
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    Default Religous unrest

    I have a question about religous unrest in M2TW: Do certain faction get less regigieouss unrest than others? Egypt for example, it say the their faction dicription that they're ok with other religons, so doo they have less religous unrest than others? Sicily aswell, it says that Greek, muslim and hormans live together in peace do they get less religous unrest aswell?
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  2. #2
    Handler of candles Member Xehh II's Avatar
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    Default Re: Religous unrest

    I should have used the spell check.
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  3. #3
    Fighting the Good Fight Member Zasz1234's Avatar
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    Default Re: Religous unrest

    Totally just from personal experience and with no hard data I say there is no difference. Religious unrest seems to affect all factions equally. I guess you could justify it as how the people feel rather than the rulers. The rulers might love all religions but the peasants might still be mad about other religions being in their province or disliking the religion of the ruler. Plus purely for balance reasons CA would want it to affect all equally.
    Inhale, exhale
    Forward, back
    Living, dying:
    Arrows, let flown each to each
    Meet midway and slice
    The void in aimless flight
    --
    Thus I return to the source.

  4. #4
    Amazing Mothman Member icek's Avatar
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    Default Re: Religous unrest

    i hope you know the difference between castles and cities. lets say you have capital in brugge and antioch as city and allepo as castle. you need to build all government buildings, put there at least 10 units and very good governor so you can have normal sytuation in antioch. for allepo you just need to put there 2 units. Castles generates big law bonuses that withstand enemy spy doings, religious unrest and this kind of things.

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