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  1. #1
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Bridge to Venice solution?

    So in my AAR I'm at the point where I need to give away Venice, but the bridge is held by a German crusading army. When I give the city away, the army I have inside becomes broken because they have no way out of the city. They show up as stuck on top of the city sometimes, but they're unselectable. They still drain me for upkeep, of course.

    I can't go back far enough in save games to try to block the Germans, who are my allies when they move onto the bridge, but become neutral 2-3 turns thereafter. I can't attack them because they're on crusade, it would be diplomatic suicide and unjustifiable within the bounds of the AAR. I've sped ahead a number of turns, but none of the AI will complete the crusade and it takes so long to fail that it's far better to dismiss those men than wait on them. As if that isn't enough, my AAR rules won't permit me to perform the crusade myself.

    Is there any way out other than disbanding those troops (I just spent the last 15 turns or so retraining troops there) and letting the agents age out?

    My first real breaker of a bug. Obviously very rare, and normally not a big deal, but quite annoying in this context.

  2. #2
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Bridge to Venice solution?

    Can you send a ship there and have them board the ship?

    I believe you can send a ship to the tile just north of the bridge, which allows you to board the ship even through enemy zone of control. You are allowed to move one space through zone of control, which would be onto the ship.
    Last edited by Askthepizzaguy; 07-28-2007 at 05:51.
    #Winstontoostrong
    #Montytoostronger

  3. #3
    theweak-themighty-the CRAZIII Member craziii's Avatar
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    Default Re: Bridge to Venice solution?

    he cannot even select the stack, meaning there is nothing he can do but to prevent it from happening. I honestly never had this happend.

  4. #4
    Amazing Mothman Member icek's Avatar
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    Default Re: Bridge to Venice solution?

    assasinate the crusader's general, they will disband.

  5. #5

    Default Re: Bridge to Venice solution?

    Why do you have to give up Venice?
    "Doctor, it hurts when I do this"
    "Then don't that"

  6. #6
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: Bridge to Venice solution?

    Oh yeah, did I forget to mention, no ships either. Them's the rules (So, in other words, I did it to myself). I haven't had the opportunity to train any assassins, though I did have my princess marry the general leading the stack two turns ago. The AI auto-spawned a replacement general, and I have to justify that in the AAR too.

    I also have to give Venice away because of the rules I set up, so I'm thinking I'll be stuck disbanding those troops. They're pretty far behind my main migration line now anyway, but it's absurd that I spent all those florins retraining them with Venice's sweet armourer only to flush them down the drain because the Germans can't conduct a proper crusade. I'll just have to write it into the AAR somehow, it can't make things much more unbelievable than the rules I've put out already.

    Thanks for the ideas. :)

  7. #7

    Default Re: Bridge to Venice solution?

    Can u please post a screenshot???
    And why cant u disband them like in usual??? just click on the unit u want to disband and press the disband button...

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