So in my AAR I'm at the point where I need to give away Venice, but the bridge is held by a German crusading army. When I give the city away, the army I have inside becomes broken because they have no way out of the city. They show up as stuck on top of the city sometimes, but they're unselectable. They still drain me for upkeep, of course.
I can't go back far enough in save games to try to block the Germans, who are my allies when they move onto the bridge, but become neutral 2-3 turns thereafter. I can't attack them because they're on crusade, it would be diplomatic suicide and unjustifiable within the bounds of the AAR. I've sped ahead a number of turns, but none of the AI will complete the crusade and it takes so long to fail that it's far better to dismiss those men than wait on them. As if that isn't enough, my AAR rules won't permit me to perform the crusade myself.
Is there any way out other than disbanding those troops (I just spent the last 15 turns or so retraining troops there) and letting the agents age out?
My first real breaker of a bug. Obviously very rare, and normally not a big deal, but quite annoying in this context.![]()
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